{
	"$type": "ConfigMonster",
	"headControl": {
		"$type": "ConfigHeadControl",
		"useHeadControl": true,
		"maxYawDegree": 75,
		"maxPitchDegree": 30,
		"animStates": [
			"NormalIdle/Standby",
			"NormalMove/WalkForward",
			"NormalMove/WalkBack",
			"NormalMove/WalkRight",
			"NormalMove/WalkLeft",
			"NormalMove/Run",
			"Turn/TurnLeft",
			"Turn/TurnRight"
		]
	},
	"common": {
		"effectAttachShape": {
			"$type": "ConfigEffectAttachSkinnedMesh",
			"mesh": "EffectMesh"
		},
		"mass": 30.0,
		"height": 1.6,
		"modelHeight": 1.7,
		"viewSize": 1.0,
		"useGrassDisplacement": true,
		"affectedByWorld": true,
		"checkInSurface": true
	},
	"move": {
		"$type": "ConfigAnimatorMove",
		"facingMove": "FourDirection",
		"monsterSizeType": "StoopType"
	},
	"model": {
		"bornEffect": "Eff_Monster_Common_Born"
	},
	"dither": {
		"showDitherDuration": 1.0
	},
	"equipController": {
		"attachPoints": {
			"equip01": "WeaponR",
			"equip02": "WeaponL"
		},
		"sheathPoint": ""
	},
	"billboard": {
		"$type": "ConfigCombatBillboard",
		"offsetType": "Character",
		"offset": {
			"x": -0.05,
			"y": 0,
			"z": 0
		},
		"showHPBar": true,
		"radiusOffset": 0.25,
		"size": "Normal"
	},
	"combat": {
		"property": {
			"weight": 80, //weightLevel = 2
			"endureType": "Monster_Minion",
			"endureShake": 0
		},
		"combatLock": {
			"denyLockOn": false,
			"lockType": "Avatar&Monster_Lv4"
		},
		"beHit": {
			"hitBloodEffect": "",
			"muteAllHit": false,
			"muteAllHitEffect": false,
			"muteAllHitText": false
		},
		"die": {
			"hasAnimatorDie": true,
			"dieDisappearEffect": "Eff_Death_Sand_Eremite",
			"dieShaderData": "EremiteSandDie",
			"dieShaderEnableDurationTime": 1.0,
			"dieEndTime": 2.0,
			"dieForceDisappearTime": 8.0,
			"useRagDoll": true,
			"ragDollDieEndTimeDelay": 8.0,
			"muteHitBox": true,
			"dieDenyLockOn": true,
			"dieIsGhostToEnemy": true,
			"dieIgnoreTriggerBullet": true,
			"muteBillboard": true,
			"mutePushCollider": true
		},
		"animEvents": {
			"NormalAtk": {
				"attackPattern": {
					"$type": "ConfigAttackCircle",
					"triggerType": "TriggerNoRepeat",
					"fanAngle": 90.0,
					"radius": 1.75,
					"born": {
						"$type": "ConfigBornBySelf",
						"offset": {
							"x": 0.0,
							"y": 0.0,
							"z": 0.0
						}
					}
				},
				"attackInfo": {
					"attackProperty": {
						"damagePercentage": 1.0,
						"strikeType": "Blunt",
						"attackType": "Melee",
						"enBreak": 100.0
					},
					"hitPattern": {
						"hitImpulseType": "LV5",
						"hitHaltTime": 0,
						"hitHaltTimeScale": 0,
						"muteHitText": false
					},
					"forceCameraShake": false,
					"cameraShake": {
						"shakeType": "HitVector",
						"shakeRange": 0.2,
						"shakeTime": 0.15,
						"shakeDistance": 25.0,
						"shakeDir": {
							"x": -1,
							"y": -0.3,
							"z": 0
						}
					}
				}
			}
		}
	},
	"inputKeys": [
		{
			"keyID": 201,
			"inputKeyCode": 257
		},
		{
			"keyID": 301,
			"inputKeyCode": 258
		}
	],
	"stateLayers": {
		"defaultLayer": {
			"$type": "ConfigNormalStateLayer",
			"stateIDs": {
				//////////////////////////////////////////////////
				//	Idle states
				//////////////////////////////////////////////////
				"NormalIdle": {
					"$type": "ConfigMonsterStateIDInfo",
					"animatorStates": {
						"Standby": [],
						"Born": []
					},
					"canDoSkill": true,
					"canSyncMove": true,
					"resetAnimatorTriggerOnExit": ["DoSkill"]
				},
				//////////////////////////////////////////////////
				//	Move states
				//////////////////////////////////////////////////
				"NormalMove": {
					"$type": "ConfigMonsterStateIDInfo",
					"animatorStates": {
						"WalkForward": ["Audio_Monster_Thoarder_NoWeapon_Walk"],
						"WalkBack": ["Audio_Monster_Thoarder_NoWeapon_Walk"],
						"WalkRight": ["Audio_Monster_Thoarder_NoWeapon_Walk"],
						"WalkLeft": ["Audio_Monster_Thoarder_NoWeapon_Walk"],
						"Run": ["Audio_Monster_Thoarder_NoWeapon_Run"]
					},
					"canDoSkill": true,
					"canSteer": true,
					"canSyncMove": true,
					"resetAnimatorTriggerOnExit": ["DoSkill"]
				},
				"Turn": {
					"$type": "ConfigMonsterStateIDInfo",
					"animatorStates": {
						"TurnLeft": ["Audio_Monster_Thoarder_NoWeapon_Walk"],
						"TurnRight": ["Audio_Monster_Thoarder_NoWeapon_Walk"]
					},
					"canDoSkill": true,
					"canSteer": true,
					"autoSteer": false,
					"canSyncMove": true,
					"resetAnimatorTriggerOnExit": ["DoSkill"]
				},
				//////////////////////////////////////////////////
				//	BeHit states
				//////////////////////////////////////////////////
				"BeHit": {
					"$type": "ConfigMonsterStateIDInfo",
					"animatorStates": {
						"Hit_L": ["Audio_Monster_Thoarder_NoWeapon_Hit_L"],
						"Hit_H": ["Audio_Monster_Thoarder_NoWeapon_Hit_L"],
						"DHit": []
					},
					"resetAnimatorTriggerOnEnter": ["BeHit"],
					"resetAnimatorTriggerOnExit": ["DoSkill"]
				},
				"BeHitThrow": {
					"$type": "ConfigMonsterStateIDInfo",
					"animatorStates": {
						"HitThrow": ["Audio_Monster_Thoarder_NoWeapon_HitThrow"],
						"HitThrowDrop": []
					},
					"resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"],
					"resetAnimatorTriggerOnExit": ["DoSkill", "BeHit"],
					"setAnimatorBoolean": [
						{
							"$type": "ConfigAnimatorBoolean",
							"name": "AirDie"
						}
					]
				},
				"BeHitThrowToStandby": {
					"$type": "ConfigMonsterStateIDInfo",
					"animatorStates": {
						"HitThrowToGround": [
							"Audio_Monster_Thoarder_NoWeapon_HitThrowToGround"
						]
					},
					"resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"],
					"resetAnimatorTriggerOnExit": ["DoSkill", "BeHit"],
					"setAnimatorBoolean": [
						{
							"$type": "ConfigAnimatorBoolean",
							"name": "AirDie",
							"normalizeEnd": 0.5
						}
					]
				},
				"Struggle": {
					"$type": "ConfigMonsterStateIDInfo",
					"animatorStates": {
						"Struggle": []
					},
					"resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"],
					"resetAnimatorTriggerOnExit": ["DoSkill"]
				},
				//////////////////////////////////////////////////
				//	Die states
				//////////////////////////////////////////////////
				"Die": {
					"$type": "ConfigMonsterStateIDInfo",
					"animatorStates": {
						"Die1": [
							"Monster_Eremite_Crossbow_Die",
							"Audio_Monster_Thoarder_NoWeapon_Die_NoneVo"
						],
						"Die2": [
							"Monster_Eremite_Crossbow_Die",
							"Audio_Monster_Thoarder_NoWeapon_Die_NoneVo"
						],
						"SwimDie_BS": [],
						"SwimDie": ["Monster_Eremite_SwimDie"],
						"SwimDie_AS": []
					}
				},
				"Die_RagDoll": {
					"$type": "ConfigMonsterStateIDInfo",
					"animatorStates": {
						"AirDie": ["Monster_Eremite_AirDie"]
					},
					"enableRagDoll": true
				},
				//////////////////////////////////////////////////
				//	Alert states
				//////////////////////////////////////////////////
				"Life_Alert": {
					"$type": "ConfigMonsterStateIDInfo",
					"animatorStates": {
						"Alert": ["Audio_Monster_Thoarder_NoWeapon_Alert_NoneVo"]
					},
					"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"]
				},
				"Life_Warning": {
					"$type": "ConfigMonsterStateIDInfo",
					"animatorStates": {
						"Warning": [
							"Monster_Undead01_Warning",
							"Audio_Monster_Thoarder_NoWeapon_Alert_NoneVo"
						]
					},
					"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"]
				},
				//////////////////////////////////////////////////
				//	Attack states
				//////////////////////////////////////////////////
				"NormalAtk": {
					"$type": "ConfigMonsterStateIDInfo",
					"animatorStates": {
						"NormalAtk": [
							"Monster_Thoarder_Male_NoWeapon_NormalAtk",
							"Audio_Monster_Thoarder_NoWeapon_NormalAtk"
						]
					},
					"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"]
				},
				"ThrowingKnife_BS": {
					"$type": "ConfigMonsterStateIDInfo",
					"animatorStates": {
						"ThrowingKnife_BS": [
							"Monster_Thoarder_Male_NoWeapon_ThrowingKnife_BS",
							"Monster_Thoarder_Male_NoWeapon_ThrowingKnife_Throw",
							"Audio_Monster_Thoarder_NoWeapon_ThrowingKnife"
						]
					},
					"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"]
				},
				"ThrowingKnife_Throw": {
					"$type": "ConfigMonsterStateIDInfo",
					"animatorStates": {
						"ThrowingKnife_Throw": []
					},
					"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"]
				},
				//////////////////////////////////////////////////
				//	Taunt states
				//////////////////////////////////////////////////
				//////////////////////////////////////////////////
				//	SpecialStates states
				//////////////////////////////////////////////////
				"Armed": {
					"$type": "ConfigMonsterStateIDInfo",
					"animatorStates": {
						"Armed": []
					},
					"canDoSkill": true,
					"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"]
				},
				"Think": {
					"$type": "ConfigMonsterStateIDInfo",
					"animatorStates": {
						"Think": []
					},
					"canDoSkill": true,
					"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"]
				},
				"Search": {
					"$type": "ConfigMonsterStateIDInfo",
					"animatorStates": {
						"Search": []
					},
					"canDoSkill": true,
					"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"]
				},
				"Sit": {
					"$type": "ConfigMonsterStateIDInfo",
					"animatorStates": {
						"Sit": []
					},
					"canDoSkill": true,
					"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"]
				},
				"Sleep": {
					"$type": "ConfigMonsterStateIDInfo",
					"animatorStates": {
						"Sleep": []
					},
					"canDoSkill": true,
					"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"]
				},
				"Chat": {
					"$type": "ConfigMonsterStateIDInfo",
					"animatorStates": {
						"Chat": []
					},
					"canDoSkill": true,
					"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"]
				},
				"ChatFree01": {
					"$type": "ConfigMonsterStateIDInfo",
					"animatorStates": {
						"ChatFree01_BS": [""],
						"ChatFree01_Loop": [""],
						"ChatFree01_AS": [""]
					},
					"canDoSkill": true,
					"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"]
				},
				"Threat": {
					"$type": "ConfigMonsterStateIDInfo",
					"animatorStates": {
						"Threat": []
					},
					"canDoSkill": true,
					"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"]
				},
				"ThreatFree01": {
					"$type": "ConfigMonsterStateIDInfo",
					"animatorStates": {
						"ThreatFree01": [""]
					},
					"canDoSkill": true,
					"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"]
				},
				"Laugh": {
					"$type": "ConfigMonsterStateIDInfo",
					"animatorStates": {
						"Laugh": []
					},
					"canDoSkill": true,
					"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"]
				},
				"LaughFree01": {
					"$type": "ConfigMonsterStateIDInfo",
					"animatorStates": {
						"LaughFree01": [""]
					},
					"canDoSkill": true,
					"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"]
				},
				"Mining01": {
					"$type": "ConfigMonsterStateIDInfo",
					"animatorStates": {
						"Mining01": []
					},
					"canDoSkill": true,
					"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"]
				},
				"MiningFree01": {
					"$type": "ConfigMonsterStateIDInfo",
					"animatorStates": {
						"MiningFree01": [
							"Monster_Thoarder_Male_Mining01_Sparkle",
							"Audio_Monster_Standard_Staff_Rock_Mining"
						]
					},
					"canDoSkill": true,
					"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"]
				},
				"Mining02": {
					"$type": "ConfigMonsterStateIDInfo",
					"animatorStates": {
						"Mining02": []
					},
					"canDoSkill": true,
					"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"]
				},
				"MiningFree02": {
					"$type": "ConfigMonsterStateIDInfo",
					"animatorStates": {
						"MiningFree02": [
							"Monster_Thoarder_Male_Mining02_Sparkle",
							"Audio_Monster_Standard_Staff_Rock_Mining"
						]
					},
					"canDoSkill": true,
					"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"]
				}
				//////////////////////////////////////////////////
				//	Other states
				//////////////////////////////////////////////////
			}
		}
	},
	"abilities": [
		//////////////////////////////////////////////////
		//	Alert abilities
		//////////////////////////////////////////////////
		{
			"abilityID": "Alert",
			"abilityName": "Thoarder_Alert"
		},
		//////////////////////////////////////////////////
		//	Attack abilities
		//////////////////////////////////////////////////
		{
			"abilityID": "SteerAttack",
			"abilityName": "Thoarder_Male_NoWeapon_SteerAttack"
		},
		{
			"abilityID": "ThrowingKnife",
			"abilityName": "Thoarder_Male_NoWeapon_ThrowingKnife"
		},
		{
			"abilityID": "ThrowingKnife_KnifeManager",
			"abilityName": "Thoarder_Male_NoWeapon_ThrowingKnife_KnifeManager"
		},
		//////////////////////////////////////////////////
		//	Other abilities
		//////////////////////////////////////////////////
		{
			"abilityID": "SteerMove",
			"abilityName": "Thoarder_SteerMove"
		},
		{
			"abilityID": "SkillEliteSet_Default",
			"abilityName": "Thoarder_SkillEliteSet_Default"
		},
		//////////////////////////////////////////////////
		//	SpecialStates abilities
		//////////////////////////////////////////////////
		{
			"abilityID": "SpecialsState_Weapon",
			"abilityName": "Thoarder_SpecialsState_Weapon"
		}
	],
	"initialPoses": {
		"Default": {
			"initialPoseID": 0
		},
		"FixedPos": {
			"initialPoseID": 2,
			"initialPoseParams": {
				"boolParams": {
					"FixedPos": "true"
				}
			}
		},
		"FixedPosArmed": {
			"initialPoseID": 3,
			"initialPoseParams": {
				"boolParams": {
					"FixedPosArmed": "true"
				}
			}
		},
		"Armed": {
			"initialPoseID": 4,
			"initialPoseParams": {
				"boolParams": {
					"Armed": "true"
				}
			}
		},
		"Think": {
			"initialPoseID": 9002,
			"initialPoseParams": {
				"boolParams": {
					"Think": "true"
				}
			}
		},
		"Search": {
			"initialPoseID": 9003,
			"initialPoseParams": {
				"boolParams": {
					"Search": "true"
				}
			}
		},
		"Sit": {
			"initialPoseID": 9004,
			"initialPoseParams": {
				"boolParams": {
					"Sit": "true"
				}
			}
		},
		"Sleep": {
			"initialPoseID": 9005,
			"initialPoseParams": {
				"boolParams": {
					"Sleep": "true"
				}
			}
		},
		"Chat": {
			"initialPoseID": 9006,
			"initialPoseParams": {
				"boolParams": {
					"Chat": "true"
				}
			}
		},
		"Threat": {
			"initialPoseID": 9007,
			"initialPoseParams": {
				"boolParams": {
					"Threat": "true"
				}
			}
		},
		"Laugh": {
			"initialPoseID": 9009,
			"initialPoseParams": {
				"boolParams": {
					"Laugh": "true"
				}
			}
		},
		"Mining01": {
			"initialPoseID": 9101,
			"initialPoseParams": {
				"boolParams": {
					"Mining01": "true"
				}
			}
		},
		"Mining02": {
			"initialPoseID": 9102,
			"initialPoseParams": {
				"boolParams": {
					"Mining02": "true"
				}
			}
		}
	},
	"aibeta": {
		"enable": true,
		"skillGCD": 3.0,
		"skillSetting": {
			"skillEliteSet": {
				"1": [301, 302],
				"101": []
			}
		},
		"moveSetting": {
			"almostReachedDistanceRun": 1.5
		},
		"neurons": {
			"DefaultSetting": ["HIT"],
			"NeverCombat": []
		},
		"profiling": {
			// For reference:
			// "staticPoses": [9002, 9003],
		},
		"sensing": {
			"settings": {
				"DefaultSetting": {
					"viewRange": 30.0,
					"feelRange": 8.0
				},
				"HighAlert": {
					"viewRange": 40.0,
					"feelRange": 10.0
				},
				"LowAlert": {
					"viewRange": 10.0,
					"feelRange": 5.0
				},
				"Sleep": {
					"viewRange": 0.0,
					"feelRange": 3.0
				},
				"NeverCombat": {
					"enableVision": false,
					"feelRange": 0.0,
					"hearAttractionRange": 0.0
				}
			},
			"templates": {
				"DefaultTemplate": {
					"DefaultPoses": "DefaultSetting",
					"9002": "LowAlert",
					"9003": "LowAlert",
					"9004": "LowAlert",
					"9005": "Sleep",
					"9006": "LowAlert",
					"9007": "LowAlert",
					"9009": "LowAlert",
					"9101": "LowAlert",
					"9102": "LowAlert"
				},
				"HighAlertTemplate": {
					"DefaultPoses": "HighAlert",
					"9002": "DefaultSetting",
					"9003": "DefaultSetting",
					"9004": "DefaultSetting",
					"9005": "Sleep",
					"9006": "DefaultSetting",
					"9007": "DefaultSetting",
					"9009": "DefaultSetting"
				},
				"NeverCombatTemplate": {
					"DefaultPoses": "NeverCombat",
					"9002": "NeverCombat",
					"9003": "NeverCombat",
					"9004": "NeverCombat",
					"9005": "NeverCombat",
					"9006": "NeverCombat",
					"9007": "NeverCombat",
					"9009": "NeverCombat"
				}
			}
		},
		// For reference:
		// "precombat":
		// {
		// 	"bioClockSleepFrom": 11,
		// 	"bioClockSleepTo": 12,
		// },
		"defendArea": {
			"enable": true
		},
		"threat": {
			"clearThreatTimerByDistance": 3.0,
			"clearThreatByLostPath": true,
			"clearThreatTimerByLostPath": 10,
			"viewAttenuation": [
				{ "x": 10.0, "y": 2.0 },
				{ "x": 15.0, "y": 0.8 },
				{ "x": 20.0, "y": 0.5 },
				{ "x": 25.0, "y": 0.3 },
				{ "x": 30.0, "y": 0.2 }
			]
		},
		"returnToBornTactic": {
			"enable": true,
			"defaultSetting": {
				"speedLevel": 2
			}
		},
		"investigateTactic": {
			"enable": true,
			"condition": {
				"pose": [1, 4]
			}
		},
		"wanderTactic": {
			"enable": true,
			"condition": {
				"pose": [1, 4]
			},
			"defaultSetting": {
				"speedLevel": 1,
				"cdMin": 1.5,
				"cdMax": 3.0,
				"distanceFromBorn": 15.0,
				"distanceFromCurrentMin": 3.75,
				"distanceFromCurrentMax": 7.5
			}
		},
		"meleeChargeTactic": {
			"enable": true,
			"condition": {
				"pose": [1001, 1002]
			},
			"defaultSetting": {
				"speedLevel": 1,
				"speedLevelInner": 1,
				"innerDistance": 15.0,
				"stopDistance": 17.0,
				"startDistanceMin": 12.0,
				"startDistanceMax": 50
			}
		},
		"facingMoveTactic": {
			"enable": true,
			"condition": {
				"pose": [1001, 1002]
			},
			"defaultSetting": {
				"speedLevel": 1,
				"rangeMin": 3.0,
				"rangeMax": 7.0,
				"facingMoveWeight": {
					"stop": 1.0,
					"forward": 2.0,
					"back": 0.0,
					"left": 4.0,
					"right": 4.0
				}
			}
		},
		"skillGroupCDConfigs": [
			{
				//Melee
				"skillGroupCDID": 1,
				"skillGroupCDTime": 7.0
			},
			{
				//Ranged
				"skillGroupCDID": 2,
				"skillGroupCDTime": 3.0
			},
			{
				//Mixed
				"skillGroupCDID": 3,
				"skillGroupCDTime": 3.0
			}
		],
		"skills": {
			//////////////////////////////////////////////////
			//	Alert Skills 101~199
			//////////////////////////////////////////////////
			"101": {
				"name": "OnAlert",
				"stateIDs": ["Life_Warning"],
				"skillType": "OnAlert",
				"skillQueryingTime": 3,
				"triggerGCD": false,
				"ignoreGCD": true,
				"faceTarget": true,
				"castCondition": {
					"pose": [1, 2, 9002, 9003, 9004, 9005, 9006, 9009, 9101, 9102]
				}
			},
			"103": {
				"name": "OnAlert_Armed",
				"stateIDs": ["Life_Warning"],
				"skillType": "OnAlert",
				"skillQueryingTime": 3,
				"triggerGCD": false,
				"ignoreGCD": true,
				"faceTarget": true,
				"castCondition": {
					"pose": [3, 4, 9007]
				}
			},
			//////////////////////////////////////////////////
			//	Attack Skills 201 ~ 899
			//////////////////////////////////////////////////
			"201": {
				"priority": 2,
				"cd": 3.5,
				"triggerGCD": false,
				"ignoreGCD": true,
				"combatSkillType": "MeleeAttack",
				"name": "NoWeapon_Attack",
				"stateIDs": ["NormalAtk"],
				"castCondition": {
					"pickRangeMin": 0.0,
					"pickRangeMax": 3.0,
					"castRangeMin": 0.0,
					"castRangeMax": 6.0,
					"pose": [1001, 1002]
				}
			},
			"301": {
				"cd": 3.0,
				"skillGroupCDID": 3,
				"combatSkillType": "RangedAttack",
				"name": "ThrowingKnife",
				"stateIDs": ["ThrowingKnife_BS", "ThrowingKnife_Throw"],
				"castCondition": {
					"pickRangeMin": 3.0,
					"pickRangeMax": 15.0,
					"castRangeMin": 2.25,
					"castRangeMax": 10,
					"pose": [1001, 1002]
				}
			},
			"302": {
				"cd": 3.0,
				"skillGroupCDID": 3,
				"combatSkillType": "RangedAttack",
				"name": "ThrowingKnife",
				"flagTargetReachable": "01",
				"stateIDs": ["ThrowingKnife_BS", "ThrowingKnife_Throw"],
				"castCondition": {
					"castRangeMin": 0.0,
					"castRangeMax": 15,
					"pose": [1001, 1002]
				}
			},
			//////////////////////////////////////////////////
			//	Taunt Skills 901~999
			//////////////////////////////////////////////////
			//////////////////////////////////////////////////
			//	SpecialState Skills 90000~99999
			//////////////////////////////////////////////////
			"90061": {
				"cd": 6.0,
				"cdUpperRange": 15.0,
				"ignoreGCD": false,
				"initialCD": 5.0,
				"initialCDUpperRange": 6.0,
				"name": "ChatFree01",
				"stateIDs": ["ChatFree01"],
				"skillType": "Free",
				"castCondition": {
					"pose": [9006]
				}
			},
			"90071": {
				"cd": 6.0,
				"cdUpperRange": 15.0,
				"ignoreGCD": false,
				"initialCD": 5.0,
				"initialCDUpperRange": 5.0,
				"name": "ThreatFree01",
				"stateIDs": ["ThreatFree01"],
				"skillType": "Free",
				"castCondition": {
					"pose": [9007]
				}
			},
			"90091": {
				"cd": 5.0,
				"cdUpperRange": 5.0,
				"ignoreGCD": false,
				"initialCD": 3.0,
				"initialCDUpperRange": 5.0,
				"name": "LaughFree01",
				"stateIDs": ["LaughFree01"],
				"skillType": "Free",
				"castCondition": {
					"pose": [9009]
				}
			},
			"91011": {
				"cd": 0.0,
				"cdUpperRange": 2.5,
				"ignoreGCD": true,
				"initialCD": 1.0,
				"name": "MiningFree01",
				"stateIDs": ["MiningFree01"],
				"skillType": "Free",
				"castCondition": {
					"pose": [9101]
				},
				"skillQueryingTime": 0.5
			},
			"91021": {
				"cd": 0.0,
				"cdUpperRange": 2.5,
				"ignoreGCD": true,
				"initialCD": 1.0,
				"name": "MiningFree02",
				"stateIDs": ["MiningFree02"],
				"skillType": "Free",
				"castCondition": {
					"pose": [9102]
				},
				"skillQueryingTime": 0.5
			}
		}
	},
	"audio": {
		"$type": "ConfigMonsterAudio",
		"animAudio": {
			"onTransitionOut": [],
			"onTransitionIn": []
		},
		"disableEvent": {},
		"destroyEvent": {},
		"randomVariantSwitchGroup": {
			"text": ""
		},
		"randomVariantSwitchValues": [
			{
				"text": ""
			}
		]
	}
}
