{
	"Task_Trap" :
	{
		"$type" : "ConfigGadget",
		"hasModel": true,
		"combat" :
		{
			"property":
			{
				"useCreatorProperty" : false, // 是否继承创造者的数值
				"HP" : 999999,
				"attack" : 100.0,
				"defense" : 999999,
				"denyLockOn" : true,
				"isLockHP": true,
				"canTriggerBullet": true,
			},
			"beHit" :
			{
				"hitBloodEffect" : "",
				"muteAllHit" : true,
				"muteAllHitEffect" : true,
				"muteAllHitText" : true,
			},
		},
		// 子弹线性移动
		"move" :
		{
			"$type" : "ConfigLinerBulletMove",
			"speed" : 0.0,
			"updateAngle" : 
			{
				"$type": "ConfigBulletMoveAngleByVelocity",
			},
		},
		"gadget":
		{
			"$type": "ConfigBulletPattern",
			"collision":
			{
				"targetType": "Enemy",
				"triggerType": "TriggerAlways",
			},
			"triggerActions":
			[
				{
					"$type": "ConfigGadgetTriggerAbility",
					"abilityName": "Trap_Hunt_Attack",
				},
			],
		},

		/*
		"field" :
		{
			"concernType" : "CombatExcludeGWGO",
			"shape" : "",		//形状，不填为collider
			"checkInterval" : 0,		//触发间隔
			"triggerInfinite" : true,	//是否永远触发
			"lifeInfinite" : false,		//如果未触发是否一致存在
			"lifeTime" : 60.0,			//存在时间
			"overwriteCampType" : true,
			"campType": "SelfCamp",
		},
		*/
		"abilities":
		[
			{
				"abilityID": "SceneObj_Task_TrapHunter",
				
				"abilityName" : "SceneObj_Task_TrapHunter"
			},
			{
				"abilityID": "Trap_Hunt_Attack",

				"abilityName": "Trap_Hunt_Attack"
			},
			{
				"abilityID": "Task_HuntTrap_GlobalValue",

				"abilityName": "Task_HuntTrap_GlobalValue"
			},

		],
	}
}