-- 任务配置数据开始-----------------------------

main_id = 11009

sub_ids = 
{
	1100901,
	1100905,
	1100902,
	1100903,
	1100907,
	1100906,
	1100904,
}
-- 任务配置数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

-- 父任务执行项数据开始-----------------------------
finish_action = 
{
	CLIENT = { },
	SERVER = { },
}

fail_action = 
{
	CLIENT = { },
	SERVER = { },
}

cancel_action = 
{
	CLIENT = { },
	SERVER = { },
}
-- 父任务执行项数据结束-----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- Actor模块数据开始--------------------------------
-- 空
-- Actor模块数据结束--------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 文本模块数据开始---------------------------------
-- 空
-- 文本模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
-- 路点模块数据开始---------------------------------
-- 空
-- 路点模块数据结束---------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>


-- 断线重连生成内容 开始----------------------------
-- 和questdata配的存档点对应
rewind_data = 
{
	["1100901"] = { },
	["1100902"] = 
	{
		npcs = 
		{
			{
				id = 12344,
				alias = "Npc12344",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009WorkerAAddedPre",
				scene_id = 3,
				room_id = 0,
				data_index = 1,
			},
			{
				id = 12345,
				alias = "Npc12345",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009WorkerBAddedPre",
				scene_id = 3,
				room_id = 0,
				data_index = 2,
			},
			{
				id = 12346,
				alias = "Npc12346",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009WorkerCAddedPre",
				scene_id = 3,
				room_id = 0,
				data_index = 3,
			},
			{
				id = 12371,
				alias = "Npc12371",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009WorkerDAddedPre",
				scene_id = 3,
				room_id = 0,
				data_index = 4,
			},
			{
				id = 12347,
				alias = "Npc12347",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009QianyanjunSoldierStart",
				scene_id = 3,
				room_id = 0,
				data_index = 5,
			},
			{
				id = 12348,
				alias = "Npc12348",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009QianyanjunBAddedpre",
				scene_id = 3,
				room_id = 0,
				data_index = 6,
			},
			{
				id = 2143,
				alias = "Npc2143",
				script = "Actor/Npc/NpcFSMBehaviour",
				pos = "Q11013MishuPreAdded",
				scene_id = 3,
				room_id = 0,
				data_index = 7,
			},
			{
				id = 12372,
				alias = "Npc12372",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009QianyanjunAAddedPre",
				scene_id = 3,
				room_id = 0,
				data_index = 8,
			},
		},
	},
	["1100903"] = 
	{
		npcs = 
		{
			{
				id = 12344,
				alias = "Npc12344",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009WorkerAAddedPre",
				scene_id = 3,
				room_id = 0,
				data_index = 1,
			},
			{
				id = 12345,
				alias = "Npc12345",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009WorkerBAddedPre",
				scene_id = 3,
				room_id = 0,
				data_index = 2,
			},
			{
				id = 12346,
				alias = "Npc12346",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009WorkerCAddedPre",
				scene_id = 3,
				room_id = 0,
				data_index = 3,
			},
			{
				id = 12371,
				alias = "Npc12371",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009WorkerDAddedPre",
				scene_id = 3,
				room_id = 0,
				data_index = 4,
			},
			{
				id = 12348,
				alias = "Npc12348",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009QianyanjunBAddedpre",
				scene_id = 3,
				room_id = 0,
				data_index = 5,
			},
			{
				id = 2143,
				alias = "Npc2143",
				script = "Actor/Npc/NpcFSMBehaviour",
				pos = "Q11013MishuPreAdded",
				scene_id = 3,
				room_id = 0,
				data_index = 6,
			},
			{
				id = 12372,
				alias = "Npc12372",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009QianyanjunAAddedPre",
				scene_id = 3,
				room_id = 0,
				data_index = 7,
			},
		},
	},
	["1100904"] = { },
	["1100905"] = { },
}
-- 断线重连生成内容 结束----------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

-- 校验数据 开始----------------------------------
-- 和任务lua中生成NPC/Monster/Gadget/Item等对应
quest_data = 
{
	["1100901"] = 
	{
		npcs = 
		{
			{
				id = 10211,
				alias = "Npc10211",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009NingguangStart",
				scene_id = 3,
				room_id = 0,
				data_index = 1,
			},
			{
				id = 1045,
				alias = "Npc1045",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009ShenheStart",
				scene_id = 3,
				room_id = 0,
				data_index = 2,
			},
			{
				id = 12330,
				alias = "Npc12330",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009PlayerStart",
				scene_id = 3,
				room_id = 0,
				data_index = 3,
			},
			{
				id = 12331,
				alias = "Npc12331",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009PlayerStart",
				scene_id = 3,
				room_id = 0,
				data_index = 4,
			},
			{
				id = 12373,
				alias = "Npc12373",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009Soldier1StartAdded",
				scene_id = 3,
				room_id = 0,
				data_index = 5,
			},
			{
				id = 12374,
				alias = "Npc12374",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009Soldier2StartAdded",
				scene_id = 3,
				room_id = 0,
				data_index = 6,
			},
			{
				id = 12341,
				alias = "Npc12341",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009MerchantA",
				scene_id = 3,
				room_id = 0,
				data_index = 7,
			},
			{
				id = 12342,
				alias = "Npc12342",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009MerchantB",
				scene_id = 3,
				room_id = 0,
				data_index = 8,
			},
			{
				id = 12343,
				alias = "Npc12343",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009MerchantC",
				scene_id = 3,
				room_id = 0,
				data_index = 9,
			},
			{
				id = 12442,
				alias = "Npc12442",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009RichB",
				scene_id = 3,
				room_id = 0,
				data_index = 10,
			},
			{
				id = 12443,
				alias = "Npc12443",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009RichA",
				scene_id = 3,
				room_id = 0,
				data_index = 11,
			},
			{
				id = 12444,
				alias = "Npc12444",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009RichC",
				scene_id = 3,
				room_id = 0,
				data_index = 12,
			},
			{
				id = 2071,
				alias = "Npc2071",
				script = "Actor/Npc/NpcFSMBehaviour",
				pos = "Q11009RichA",
				scene_id = 3,
				room_id = 0,
				data_index = 13,
			},
		},
	},
	["1100902"] = 
	{
		npcs = 
		{
			{
				id = 1045,
				alias = "Npc1045",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009ShenheTrouble",
				scene_id = 3,
				room_id = 0,
				data_index = 1,
			},
			{
				id = 12330,
				alias = "Npc12330",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009TroubleMaker1Fin",
				scene_id = 3,
				room_id = 0,
				data_index = 2,
			},
			{
				id = 12331,
				alias = "Npc12331",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009TroubleMaker2Fin",
				scene_id = 3,
				room_id = 0,
				data_index = 3,
			},
			{
				id = 2029,
				alias = "Npc2029",
				script = "Actor/Npc/NpcFSMBehaviour",
				pos = "Q11009PlaterTrouble",
				scene_id = 3,
				room_id = 0,
				data_index = 4,
			},
			{
				id = 2027,
				alias = "Npc2027",
				script = "Actor/Npc/NpcFSMBehaviour",
				pos = "Q11009TroubleMaker1Fin",
				scene_id = 3,
				room_id = 0,
				data_index = 5,
			},
			{
				id = 2028,
				alias = "Npc2028",
				script = "Actor/Npc/NpcFSMBehaviour",
				pos = "Q11009TroubleMaker1Fin",
				scene_id = 3,
				room_id = 0,
				data_index = 6,
			},
		},
	},
	["1100903"] = 
	{
		npcs = 
		{
			{
				id = 1045,
				alias = "Npc1045",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009ShenheTrouble",
				scene_id = 3,
				room_id = 0,
				data_index = 1,
			},
			{
				id = 2103,
				alias = "Npc2103",
				script = "Actor/Npc/NpcFSMBehaviour",
				pos = "Q11009Agui",
				scene_id = 3,
				room_id = 0,
				data_index = 2,
			},
			{
				id = 10234,
				alias = "Npc10234",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009BaizhuBubulu",
				scene_id = 3,
				room_id = 0,
				data_index = 3,
			},
			{
				id = 2029,
				alias = "Npc2029",
				script = "Actor/Npc/NpcFSMBehaviour",
				pos = "Q11009PlaterTrouble",
				scene_id = 3,
				room_id = 0,
				data_index = 4,
			},
			{
				id = 2068,
				alias = "Npc2068",
				script = "Actor/Npc/NpcFSMBehaviour",
				pos = "Q101507Qiqi",
				scene_id = 3,
				room_id = 0,
				data_index = 5,
			},
			{
				id = 2027,
				alias = "Npc2027",
				script = "Actor/Npc/NpcFSMBehaviour",
				pos = "Q11009TroubleMaker1Fin",
				scene_id = 3,
				room_id = 0,
				data_index = 6,
			},
			{
				id = 2028,
				alias = "Npc2028",
				script = "Actor/Npc/NpcFSMBehaviour",
				pos = "Q11009TroubleMaker1Fin",
				scene_id = 3,
				room_id = 0,
				data_index = 7,
			},
		},
	},
	["1100904"] = { },
	["1100905"] = 
	{
		npcs = 
		{
			{
				id = 1045,
				alias = "Npc1045",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009ShenheStart",
				scene_id = 3,
				room_id = 0,
				data_index = 1,
			},
			{
				id = 12344,
				alias = "Npc12344",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009WorkerAAddedPre",
				scene_id = 3,
				room_id = 0,
				data_index = 2,
			},
			{
				id = 12345,
				alias = "Npc12345",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009WorkerBAddedPre",
				scene_id = 3,
				room_id = 0,
				data_index = 3,
			},
			{
				id = 12346,
				alias = "Npc12346",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009WorkerCAddedPre",
				scene_id = 3,
				room_id = 0,
				data_index = 4,
			},
			{
				id = 12371,
				alias = "Npc12371",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009WorkerDAddedPre",
				scene_id = 3,
				room_id = 0,
				data_index = 5,
			},
			{
				id = 12347,
				alias = "Npc12347",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009QianyanjunSoldierStart",
				scene_id = 3,
				room_id = 0,
				data_index = 6,
			},
			{
				id = 12348,
				alias = "Npc12348",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009QianyanjunBAddedpre",
				scene_id = 3,
				room_id = 0,
				data_index = 7,
			},
			{
				id = 2143,
				alias = "Npc2143",
				script = "Actor/Npc/NpcFSMBehaviour",
				pos = "Q11013MishuPreAdded",
				scene_id = 3,
				room_id = 0,
				data_index = 8,
			},
			{
				id = 12372,
				alias = "Npc12372",
				script = "Actor/Npc/TempNPC",
				pos = "Q11009QianyanjunAAddedPre",
				scene_id = 3,
				room_id = 0,
				data_index = 9,
			},
			{
				id = 2029,
				alias = "Npc2029",
				script = "Actor/Npc/NpcFSMBehaviour",
				pos = "Q11009PlaterTrouble",
				scene_id = 3,
				room_id = 0,
				data_index = 10,
			},
			{
				id = 2071,
				alias = "Npc2071",
				script = "Actor/Npc/NpcFSMBehaviour",
				pos = "Q11009RichA",
				scene_id = 3,
				room_id = 0,
				data_index = 11,
			},
			{
				id = 2027,
				alias = "Npc2027",
				script = "Actor/Npc/NpcFSMBehaviour",
				pos = "Q11009TroubleMaker1Fin",
				scene_id = 3,
				room_id = 0,
				data_index = 12,
			},
			{
				id = 2028,
				alias = "Npc2028",
				script = "Actor/Npc/NpcFSMBehaviour",
				pos = "Q11009TroubleMaker1Fin",
				scene_id = 3,
				room_id = 0,
				data_index = 13,
			},
		},
	},
	["1100906"] = { },
	["1100907"] = { },
}
-- 校验数据 结束----------------------------------
-- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
