{
	"$type": "ConfigAvatar",
	"common":
	{
		"effectAttachShape":
		{
			"$type": "ConfigEffectAttachSkinnedMesh",
			"emissionRateRatio": 1.0,
			"mesh": "EffectMesh",
			"normalOffset": 0.02
		},
		"height": 1.5728,
		"modelHeight": 1.565,
		"mass": 10.0,
		"affectedByWorld": true,
		"checkInSurface": true
	},
	"headControl":
	{
		"$type": "ConfigHeadControl",
		"useHeadControl": true,
		"animStates":
		[
			"NormalStandby",
			"NormalMove/WalkToRun",
			"NormalMove/Walk",
			"NormalMove/RunToWalk",
			"NormalMove/Run",
			"NormalMove/RunToIdle",
			"NormalMove/WalkToIdle",
			"NormalMove/RunningTurn",
			"NormalMove/SprintToRun",
			"NormalMove/SprintToIdle",
			"Sprint",
			"Climb/ClimbIdle",
			"Ladder/LadderIdle",
			"Swim/SwimIdle",
			"NormalStandbyWeapon",
			"NormalMoveWeapon/WalkToRunWeapon",
			"NormalMoveWeapon/WalkWeapon",
			"NormalMoveWeapon/RunToWalkWeapon",
			"NormalMoveWeapon/RunWeapon",
			"NormalMoveWeapon/RunToIdleWeapon",
			"NormalMoveWeapon/WalkToIdleWeapon",
			"NormalMoveWeapon/RunningTurnWeapon"
		]
	},
	"equipController":
	{
		"attachPoints":
		{
			"equip01": "WeaponR",
			"equip02": "WeaponL",
			"equip03": "WeaponL"
		},
		"sheathPoint": "WeaponBackPut",
		"dissolveSheathFadeDelay": 0.075,
		"dissolveSheathFadeTime": 2.1
		
	},
	"specialPoint":
	{
		"elementAbsorb": "PRIVATE_Pendant",
		"elementPendant": "PRIVATE_Pendant"
	},
	"combat":
	{
		"property":
		{
			"endure": 0,
			"weight": 75,
			"lockShape": "CircleLockEnemy",
			"endureType": "Avatar_Pole",
			"endureShake": 0
		},
		"beHit":
		{
			"hitBloodEffect": "",
			"muteAllHit": false,
			"muteAllHitEffect": false,
			"muteAllHitText": false
		},
		"die":
		{
			"hasAnimatorDie": true,
			"muteAllShaderDieEff": false,
			"dieShaderData": "AvatarDie",
			"dieDisappearEffect": "Eff_Death_Avatar_Common",
			"dieEndTime": 1.5,
			"dieForceDisappearTime": 2.5,
			"useRagDoll": true,
			"ragDollDieEndTimeDelay": 0.4
		},
		"animEvents":
		{
			"ATK01":
			{
				"attackPattern":
				{
					"$type": "ConfigAttackCircle",
					"triggerType": "TriggerNoRepeat",
					"fanAngle": 220.0,
					"radius": 2.0,
					"height": 2.0,
					"radiusRatio": 0.0,
					"born":
					{
						"$type": "ConfigBornBySelf",
						"offset":
						{
							"x": 0.0,
							"y": 0.0,
							"z": 0.8
						}
					}
				},
				"attackInfo":
				{
					"attackTag": "NormalAttack_01",
					"attenuationTag": "NormalAttack",
					"attackProperty":
					{
						"damagePercentage": 0.2,
						"strikeType": "Slash",
						"overrideByWeapon": true,
						"elementDurability": 25,
						"attackType": "Melee",
						"enBreak": 37.665
					},
					"hitPattern":
					{
						"onHitEffectName": "default",
						"hitImpulseType": "LV3",
						"reboundRatio": 0,
						"canBeDefenceHalt": true,
						"hitHaltTime": 0.03,
						"hitHaltTimeScale": 0.01,
						"muteHitText": false
					},
					"forceCameraShake": false,
					"cameraShake":
					{
						"shakeType": "CustomVector",
						"shakeRange": 0.12,
						"shakeTime": 0.12,
						"shakeDistance": 30,
						"shakeDir":
						{
							"x": -1,
							"y": 0,
							"z": 0
						}
					}
				}
			},
			"ATK02":
			{
				"attackPattern":
				{
					"$type": "ConfigAttackCircle",
					"triggerType": "TriggerNoRepeat",
					"fanAngle": 220.0,
					"radius": 2.0,
					"height": 1.6,
					"radiusRatio": 0.0,
					"born":
					{
						"$type": "ConfigBornBySelf",
						"offset":
						{
							"x": 0.0,
							"y": 0.0,
							"z": 0.8
						}
					}
				},
				"attackInfo":
				{
					"attackTag": "NormalAttack_02",
					"attenuationTag": "NormalAttack",
					"attackProperty":
					{
						"damagePercentage": 0.24,
						"strikeType": "Slash",
						"overrideByWeapon": true,
						"elementDurability": 25,
						"attackType": "Melee",
						"enBreak": 37.451
					},
					"hitPattern":
					{
						"onHitEffectName": "default",
						"hitImpulseType": "LV3",
						"reboundRatio": 0,
						"canBeDefenceHalt": true,
						"hitHaltTime": 0.03,
						"hitHaltTimeScale": 0.01,
						"muteHitText": false
					},
					"forceCameraShake": false,
					"cameraShake":
					{
						"shakeType": "CustomVector",
						"shakeRange": 0.12,
						"shakeTime": 0.12,
						"shakeDistance": 30,
						"shakeDir":
						{
							"x": -1,
							"y": 0,
							"z": 0
						}
					}
				}
			},
			"ATK03A":
			{
				"attackPattern":
				{
					"$type": "ConfigAttackCircle",
					"triggerType": "TriggerNoRepeat",
					"fanAngle": 220.0,
					"radius": 2.0,
					"height": 1.7,
					"radiusRatio": 0.0,
					"born":
					{
						"$type": "ConfigBornBySelf",
						"offset":
						{
							"x": 0.0,
							"y": 0.0,
							"z": 0.8
						}
					}
				},
				"attackInfo":
				{
					"attackTag": "NormalAttack_03",
					"attenuationTag": "NormalAttack",
					"attackProperty":
					{
						"damagePercentage": 0.24,
						"strikeType": "Slash",
						"overrideByWeapon": true,
						"elementDurability": 25,
						"attackType": "Melee",
						"enBreak": 23.46
					},
					"hitPattern":
					{
						"onHitEffectName": "default",
						"hitImpulseType": "LV2",
						"reboundRatio": 0,
						"canBeDefenceHalt": false,
						"hitHaltTime": 0,
						"hitHaltTimeScale": 0,
						"muteHitText": false
					},
					"forceCameraShake": false
				}
			},
			"ATK03B":
			{
				"attackPattern":
				{
					"$type": "ConfigAttackCircle",
					"triggerType": "TriggerNoRepeat",
					"fanAngle": 200.0,
					"radius": 2.0,
					"height": 1.7,
					"radiusRatio": 0.0,
					"born":
					{
						"$type": "ConfigBornBySelf",
						"offset":
						{
							"x": 0.0,
							"y": 0.0,
							"z": 0.8
						}
					}
				},
				"attackInfo":
				{
					"attackTag": "NormalAttack_03",
					"attenuationTag": "NormalAttack",
					"attackProperty":
					{
						"damagePercentage": 0.25,
						"strikeType": "Slash",
						"overrideByWeapon": true,
						"elementDurability": 25,
						"attackType": "Melee",
						"enBreak": 23.46
					},
					"hitPattern":
					{
						"onHitEffectName": "default",
						"hitImpulseType": "LV3",
						"reboundRatio": 0,
						"canBeDefenceHalt": true,
						"hitHaltTime": 0.03,
						"hitHaltTimeScale": 0.01,
						"muteHitText": false
					},
					"forceCameraShake": false,
					"cameraShake":
					{
						"shakeType": "CustomVector",
						"shakeRange": 0.12,
						"shakeTime": 0.12,
						"shakeDistance": 30,
						"shakeDir":
						{
							"x": -1,
							"y": 0,
							"z": 0
						}
					}
				}
			},
			"ATK04A":
			{
				"attackPattern":
				{
					"$type": "ConfigAttackBox",
					"born":
					{
						"$type": "ConfigBornBySelf",
						"offset":
						{
							"x": 0,
							"y": 1.4,
							"z": -1.2
						}
					},
					"size":
					{
						"x": 2.0,
						"y": 3.0,
						"z": 3.2
					},
					"triggerType": "TriggerNoRepeat"
				},
				"attackInfo":
				{
					"attackTag": "NormalAttack_04",
					"attenuationTag": "NormalAttack",
					"attackProperty":
					{
						"damagePercentage": 0.14,
						"strikeType": "Slash",
						"overrideByWeapon": true,
						"elementDurability": 25,
						"attackType": "Melee",
						"enBreak": 24.56
					},
					"hitPattern":
					{
						"onHitEffectName": "default",
						"hitImpulseType": "LV3",
						"reboundRatio": 0,
						"canBeDefenceHalt": false,
						"hitHaltTime": 0.0,
						"hitHaltTimeScale": 0.0,
						"muteHitText": false
					},
					"forceCameraShake": false
				}
			},
			"ATK04B":
			{
				"attackPattern":
				{
					"$type": "ConfigAttackBox",
					"born":
					{
						"$type": "ConfigBornBySelf",
						"offset":
						{
							"x": 0,
							"y": 1.4,
							"z": -1.2
						}
					},
					"size":
					{
						"x": 2.0,
						"y": 3.0,
						"z": 3.2
					},
					"triggerType": "TriggerNoRepeat"
				},
				"attackInfo":
				{
					"attackTag": "NormalAttack_04",
					"attenuationTag": "NormalAttack",
					"attackProperty":
					{
						"damagePercentage": 0.14,
						"strikeType": "Slash",
						"overrideByWeapon": true,
						"elementDurability": 25,
						"attackType": "Melee",
						"enBreak": 24.56
					},
					"hitPattern":
					{
						"onHitEffectName": "default",
						"hitImpulseType": "LV3",
						"reboundRatio": 0,
						"canBeDefenceHalt": false,
						"hitHaltTime": 0.03,
						"hitHaltTimeScale": 0.01,
						"muteHitText": false
					},
					"forceCameraShake": false,
					"cameraShake":
					{
						"shakeType": "CustomVector",
						"shakeRange": 0.24,
						"shakeTime": 0.08,
						"shakeDistance": 30,
						"shakeDir":
						{
							"x": 0,
							"y": -1,
							"z": 0
						}
					}
				}
			},
			"ATK05":
			{
				"attackPattern":
				{
					"$type": "ConfigAttackCircle",
					"triggerType": "TriggerNoRepeat",
					"fanAngle": 360.0,
					"height": 1.8,
					"radius": 2.4,
					"radiusRatio": 0.0,
					"born":
					{
						"$type": "ConfigBornBySelf",
						"offset":
						{
							"x": 0.0,
							"y": 0.0,
							"z": 1.1
						}
					}
				},
				"attackInfo":
				{
					"attackTag": "NormalAttack_05",
					"attenuationTag": "NormalAttack",
					"attackProperty":
					{
						"damagePercentage": 0.89,
						"strikeType": "Slash",
						"overrideByWeapon": true,
						"elementDurability": 25,
						"attackType": "Melee",
						"enBreak": 62.656
					},
					"hitPattern":
					{
						"onHitEffectName": "default",
						"hitImpulseType": "LV6",
						"reboundRatio": 0,
						"canBeDefenceHalt": true,
						"hitHaltTime": 0.04,
						"hitHaltTimeScale": 0.01,
						"muteHitText": false
					},
					"forceCameraShake": false,
					"cameraShake":
					{
						"shakeType": "CustomVector",
						"shakeRange": 0.24,
						"shakeTime": 0.12,
						"shakeDistance": 30,
						"shakeDir":
						{
							"x": -1,
							"y": 0,
							"z": 0
						}
					}
				}
			}
		}
	},
	"stateLayers":
	{
		"defaultLayer":
		{
			"$type": "ConfigNormalStateLayer",
			"stateIDs":
			{
				"NormalStandby":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"Standby":
						[
							"Avatar_ResetFreeStyle"
						]
					},
					"moveType": "normalMove",
					"canChangeAvatar":
					[
						{
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"canDoSkill": true,
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit": [],
					"setAnimatorBoolean":
					[
						{
							"name": "&CanUseSkill",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"actionPanelState": "Normal",
					"massRatio": 100.0,
					"sheatheOnStart": true
				},
				"NormalMove":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"ShowUp":
						[
							"Audio_Girl_Showup"
						],
						"WalkToRun":
						[
							"Audio_Girl_WalkToRun",
							"Audio_Girl_Foley_Twice_Yunjin"
						],
						"Walk":
						[
							"Ani_WalkSprint01",
							"Audio_Girl_Walk",
							"WalkStepOnWater",
							"Audio_Girl_Foley_Walk_Yunjin"
						],
						"RunToWalk":
						[
							"Audio_Girl_RunToWalk",
							"Audio_Girl_Foley_Twice_Yunjin"
						],
						"Run":
						[
							"Ani_Run01",
							"Audio_Girl_Run",
							"Audio_Girl_Foley_Run_Yunjin"
						],
						"RunToIdle":
						[
							"Audio_Girl_RunToIdle",
							"Audio_Girl_Foley_RunToIdle_Yunjin"
						],
						"WalkToIdle":
						[
							"Audio_Girl_WalkToIdle"
						],
						"RunningTurn": [],
						"SprintToRun":
						[
							"Audio_Girl_SprintToRun",
							"Audio_Girl_Foley_Once_Yunjin"
						],
						"SprintToIdle":
						[
							"Audio_Girl_SprintToIdle",
							"Emo_Girl_Sprint_AS",
							"Audio_Girl_Foley_SprintToIdle_Yunjin"
						],
						"FallOnGround":
						[
							"Audio_Girl_FallOnGround",
							"Audio_Girl_Foley_Twice_Yunjin"
						],
						"FallOnGroundLit":
						[
							"Audio_Girl_FallOnGroundLit",
							"Audio_Girl_Foley_Once_Yunjin"
						],
						"FallToGroundRun":
						[
							"Audio_Girl_FallToGroundRun",
							"Audio_Girl_Foley_Twice_Yunjin"
						],
						"FallToGroundRunHard":
						[
							"Audio_Girl_FallToGroundRunHard",
							"Audio_Girl_Foley_Twice_Yunjin"
						],
						"FallToGroundSprint":
						[
							"Audio_Girl_FallToGroundSprint",
							"Audio_Girl_Foley_Twice_Yunjin"
						]
					},
					"moveType": "normalMove",
					"canChangeAvatar":
					[
						{
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"canDoSkill": true,
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit": [],
					"setAnimatorBoolean":
					[
						{
							"name": "&CanUseSkill",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"actionPanelState": "Normal",
					"massRatio": 1.0,
					"sheatheOnStart": true
				},
				"SprintBS":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"SprintBS":
						[
							"Audio_Girl_RunToSprint",
							"SprintBS_Invincible",
							"Emo_Girl_Sprint_BS",
							"Audio_Girl_Foley_SprintBS_Yunjin"
						]
					},
					"moveType": "normalMove",
					"resetAnimatorTriggerOnEnter":
					[
						"DoSkill",
						"AimEnd"
					],
					"resetAnimatorTriggerOnExit": [],
					"canDoSkill": true,
					"setAnimatorBoolean":
					[
						{
							"name": "&CanUseSkill",
							"normalizeStart": 0.26,
							"normalizeEnd": 1.0
						}
					],
					"canChangeAvatar":
					[
						{
							"normalizeStart": 0.26,
							"normalizeEnd": 1.0
						}
					],
					"actionPanelState": "Normal",
					"sheatheOnStart": true
				},
				"Sprint":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"Sprint":
						[
							"Ani_WalkSprint01",
							"Audio_Girl_Sprint",
							"Emo_Girl_Sprint_Loop",
							"Audio_Girl_Foley_Twice_Yunjin"
						]
					},
					"moveType": "normalMove",
					"canChangeAvatar":
					[
						{
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"canDoSkill": true,
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit": [],
					"setAnimatorBoolean":
					[
						{
							"name": "&CanUseSkill",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"actionPanelState": "Normal",
					"massRatio": 1.0,
					"sheatheOnStart": true
				},
				"Crouch":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"CrouchIdle": [],
						"CrouchMove":
						[
							"Audio_Girl_CrouchMove"
						],
						"CrouchRoll":
						[
							"Audio_Girl_CrouchRoll",
							"Audio_Girl_Foley_Once_Yunjin"
						]
					},
					"moveType": "normalMove",
					"canChangeAvatar":
					[
						{
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"canDoSkill": true,
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit": [],
					"setAnimatorBoolean":
					[
						{
							"name": "&CanUseSkill",
							"normalizeStart": 0.0,
							"normalizeeEnd": 1.0
						}
					],
					"actionPanelState": "Squat",
					"massRatio": 1.0,
					"sheatheOnStart": true
				},
				"CrouchToStandby":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"CrouchToStandby":
						[
							"Audio_Girl_CrouchToStandby",
							"Audio_Girl_Foley_Once_Yunjin"
						]
					},
					"moveType": "normalMove",
					"resetAnimatorTriggerOnEnter":
					[
						"DoSkill"
					],
					"resetAnimatorTriggerOnExit": [],
					"setAnimatorBoolean": [],
					"actionPanelState": "Normal",
					"sheatheOnStart": true
				},
				"SkiffNormal":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"SkiffNormal": []
					},
					"moveType": "normalMove",
					"canDoSkill": false,
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit":
					[
						"BeHit",
						"DoSkill",
						"Jump"
					],
					"setAnimatorBoolean": [],
					"actionPanelState": "Normal",
					"massRatio": 100.0,
					"sheatheOnStart": true
				},
				"Climb":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"ClimbMove0":
						[
							"ClimbStep",
							"Audio_Girl_Climb",
							"Audio_Girl_Foley_Climb_Yunjin"
						],
						"ClimbMove1":
						[
							"ClimbStep",
							"Audio_Girl_Climb",
							"Audio_Girl_Foley_Twice_Yunjin"
						],
						"ClimbIdle": [],
						"ClimbJump":
						[
							"Audio_Girl_ClimbDash",
							"Audio_Girl_Foley_Once_Yunjin"
						],
						"JumpUpWallForStandby":
						[
							"Audio_Girl_JumpUpWallStandby",
							"Audio_Girl_Foley_Once_Yunjin"
						],
						"Standby2ClimbB":
						[
							"Audio_Girl_Standby2ClimbB",
							"Audio_Girl_Foley_Once_Yunjin"
						]
					},
					"moveType": "normalMove",
					"resetAnimatorTriggerOnEnter":
					[
						"DoSkill"
					],
					"resetAnimatorTriggerOnExit": [],
					"setAnimatorBoolean": [],
					"actionPanelState": "Climb",
					"sheatheOnStart": true
				},
				"ClimbTransient":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"JumpWallReady": [],
						"Standby2ClimbA":
						[
							"Audio_Girl_Standby2ClimbA",
							"Audio_Girl_Foley_Once_Yunjin"
						]
					},
					"moveType": "normalMove",
					"resetAnimatorTriggerOnEnter":
					[
						"DoSkill"
					],
					"resetAnimatorTriggerOnExit": [],
					"setAnimatorBoolean": [],
					"actionPanelState": "Normal",
					"sheatheOnStart": true
				},
				"Upstairs":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"Upstairs":
						[
							"Audio_Girl_Upstairs",
							"Audio_Girl_Foley_Once_Yunjin"
						]
					},
					"moveType": "normalMove",
					"resetAnimatorTriggerOnEnter":
					[
						"DoSkill"
					],
					"resetAnimatorTriggerOnExit": [],
					"setAnimatorBoolean":
					[
						{
							"name": "&CanUseSkill",
							"normalizeStart": 0.0,
							"normalizeeEnd": 1.0
						}
					],
					"actionPanelState": "Normal",
					"sheatheOnStart": true
				},
				"Slip":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"SlipFaceWall":
						[
							"Audio_Girl_Foley_ThreeTimes_Yunjin"
						],
						"SlipBackWall":
						[
							"Audio_Girl_Foley_ThreeTimes_Yunjin"
						]
					},
					"moveType": "normalMove",
					"resetAnimatorTriggerOnEnter":
					[
						"DoSkill"
					],
					"resetAnimatorTriggerOnExit": [],
					"setAnimatorBoolean": [],
					"actionPanelState": "Normal",
					"sheatheOnStart": true
				},
				"Swim":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"SwimIdle":
						[
							"Audio_Girl_SwimIdle"
						],
						"SwimMove":
						[
							"SwimStep",
							"Audio_Girl_SwimMove"
						],
						"SwimDash":
						[
							"Audio_Girl_SwimDash",
							"Avatar_Girl_SwimDash_Hand_Effect"
						],
						"SwimJumpToWater":
						[
							"Audio_Girl_SwimJumpToWater"
						]
					},
					"moveType": "normalMove",
					"resetAnimatorTriggerOnEnter":
					[
						"DoSkill"
					],
					"resetAnimatorTriggerOnExit": [],
					"setAnimatorBoolean": [],
					"actionPanelState": "Swim",
					"sheatheOnStart": true
				},
				"Fly":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"Fly":
						[
							"Audio_Girl_Fly",
							"Audio_Girl_Foley_Fly_Yunjin"
						],
						"FlyStart":
						[
							"Audio_Girl_FlyStart",
							"FlyStart_Weapon",
							"Audio_Girl_Foley_FlyStart_Yunjin"
						]
					},
					"moveType": "normalMove",
					"canDoSkill": true,
					"resetAnimatorTriggerOnEnter":
					[
						"DoSkill"
					],
					"resetAnimatorTriggerOnExit": [],
					"setAnimatorBoolean":
					[
						{
							"name": "&CanUseAirSkill",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"actionPanelState": "Fly",
					"sheatheOnStart": true
				},
				"Jump":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"Jump":
						[
							"Audio_Girl_Jump",
							"Audio_Girl_Foley_Jump_Yunjin"
						],
						"JumpForRun":
						[
							"Audio_Girl_Jump",
							"Audio_Girl_Foley_Once_Yunjin"
						],
						"JumpForWalk":
						[
							"Audio_Girl_Jump",
							"Audio_Girl_Foley_Once_Yunjin"
						],
						"JumpForSprint":
						[
							"Audio_Girl_Jump",
							"Audio_Girl_Foley_Once_Yunjin"
						]
					},
					"moveType": "normalMove",
					"canDoSkill": true,
					"resetAnimatorTriggerOnEnter":
					[
						"DoSkill",
						"AimEnd"
					],
					"resetAnimatorTriggerOnExit": [],
					"setAnimatorBoolean":
					[
						{
							"name": "&CanUseAirSkill",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"actionPanelState": "Jump",
					"sheatheOnStart": true
				},
				"Fall":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"JumpOffWall":
						[
							"Audio_Girl_Jump",
							"Audio_Girl_Foley_Once_Yunjin"
						],
						"SwimJump":
						[
							"Audio_Girl_SwimJump",
							"Audio_Girl_Foley_Once_Yunjin"
						],
						"SwimJumpDrop":
						[
							"Audio_Girl_Foley_ThreeTimes_Yunjin"
						],
						"DropDown":
						[
							"Audio_Girl_DropDown",
							"Audio_Girl_Foley_ThreeTimes_Yunjin"
						],
						"DropDownLit": [],
						"WalkDropDownLit": []
					},
					"moveType": "normalMove",
					"canDoSkill": true,
					"resetAnimatorTriggerOnEnter":
					[
						"DoSkill"
					],
					"resetAnimatorTriggerOnExit": [],
					"setAnimatorBoolean":
					[
						{
							"name": "&CanUseAirSkill",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"actionPanelState": "Normal",
					"sheatheOnStart": true
				},
				"NormalStandbyWeapon":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"StandbyWeapon": []
					},
					"moveType": "normalMove",
					"canChangeAvatar":
					[
						{
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"canDoSkill": true,
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit": [],
					"setAnimatorBoolean":
					[
						{
							"name": "&CanUseSkill",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"actionPanelState": "Normal",
					"massRatio": 100.0,
					"battouOnStart": true
				},
				"NormalMoveWeapon":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"WalkToRunWeapon":
						[
							"Audio_Girl_WalkToRun"
						],
						"WalkWeapon":
						[
							"Audio_Girl_Walk",
							"Audio_Girl_Foley_Twice_Yunjin"
						],
						"RunToWalkWeapon":
						[
							"Audio_Girl_RunToWalk"
						],
						"RunWeapon":
						[
							"Audio_Girl_Run",
							"Audio_Girl_Foley_Twice_Yunjin"
						],
						"RunToIdleWeapon":
						[
							"Audio_Girl_RunToIdle",
							"Audio_Girl_Foley_Twice_Yunjin"
						],
						"WalkToIdleWeapon":
						[
							"Audio_Girl_WalkToIdle",
							"Audio_Girl_Foley_Twice_Yunjin"
						],
						"RunningTurnWeapon": [],
						"FallOnGroundWeapon":
						[
							"Audio_Girl_FallOnGround"
						],
						"FallOnGroundLitWeapon":
						[
							"Audio_Girl_FallOnGroundLit"
						],
						"FallOnGroundMiddleWeapon":
						[
							"Audio_Girl_FallOnGroundMiddle"
						],
						"FallToGroundRunWeapon":
						[
							"Audio_Girl_FallToGroundRun"
						],
						"FallToGroundRunHardWeapon":
						[
							"Audio_Girl_FallToGroundRunHard"
						]
					},
					"moveType": "normalMove",
					"canChangeAvatar":
					[
						{
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"canDoSkill": true,
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit": [],
					"setAnimatorBoolean":
					[
						{
							"name": "&CanUseSkill",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"actionPanelState": "Normal",
					"massRatio": 2.0,
					"battouOnStart": true
				},
				"NormalMoveWeaponPutaway":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"StandbyPutaway":
						[
							"Girl_Pole_Putaway_Standby",
							"Audio_Girl_Sword_StandbyPutAway",
							"Audio_Girl_Foley_Once_Yunjin"
						],
						"WalkPutaway":
						[
							"Girl_Pole_Putaway_Walk",
							"Audio_Girl_Sword_WalkPutAway",
							"Audio_Girl_Foley_Twice_Yunjin"
						],
						"RunPutaway":
						[
							"Girl_Pole_Putaway_Run",
							"Audio_Girl_Sword_RunPutAway",
							"Audio_Girl_Foley_Twice_Yunjin"
						],
						"RunToSprintWeapon":
						[
							"Girl_Pole_Putaway_Sprint",
							"Audio_Girl_Sword_RunToSprintWeapon"
						]
					},
					"moveType": "normalMove",
					"canChangeAvatar":
					[
						{
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"canDoSkill": true,
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit": [],
					"setAnimatorBoolean":
					[
						{
							"name": "&CanUseSkill",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"actionPanelState": "Normal",
					"massRatio": 2.0,
					"battouOnStart": true
				},
				"NormalMoveWeaponOver":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"StandbyPutawayOver": [],
						"WalkPutawayOver":
						[
							"Audio_Girl_Sword_WalkPutAwayOver"
						],
						"RunPutawayOver":
						[
							"Audio_Girl_Sword_RunPutAwayOver"
						],
						"RunToSprintWeaponOver":
						[
							"Audio_Girl_Sword_RunToSprintWeaponOver"
						]
					},
					"moveType": "normalMove",
					"canChangeAvatar":
					[
						{
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"canDoSkill": true,
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit": [],
					"setAnimatorBoolean":
					[
						{
							"name": "&CanUseSkill",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"actionPanelState": "Normal",
					"massRatio": 2.0,
					"sheatheOnStart": true
				},
				"JumpWeapon":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"JumpWeapon":
						[
							"Audio_Girl_Jump",
							"Audio_Girl_Foley_Once_Yunjin"
						],
						"JumpForRunWeapon":
						[
							"Audio_Girl_Jump",
							"Audio_Girl_Foley_Once_Yunjin"
						],
						"JumpForWalkWeapon":
						[
							"Audio_Girl_Jump",
							"Audio_Girl_Foley_Once_Yunjin"
						]
					},
					"moveType": "normalMove",
					"canDoSkill": true,
					"canChangeAvatar":
					[
						{
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"resetAnimatorTriggerOnEnter":
					[
						"DoSkill"
					],
					"resetAnimatorTriggerOnExit": [],
					"setAnimatorBoolean":
					[
						{
							"name": "&CanUseAirSkill",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"actionPanelState": "Jump",
					"battouOnStart": true
				},
				"FallWeapon":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"DropDownWeapon":
						[
							"Audio_Girl_Foley_ThreeTimes_Yunjin"
						],
						"DropDownLitWeapon": [],
						"WalkDropDownLitWeapon": []
					},
					"moveType": "normalMove",
					"canDoSkill": true,
					"resetAnimatorTriggerOnEnter":
					[
						"DoSkill"
					],
					"resetAnimatorTriggerOnExit": [],
					"setAnimatorBoolean":
					[
						{
							"name": "&CanUseAirSkill",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"actionPanelState": "Normal",
					"battouOnStart": true
				},
				"BeHit":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"Hit_L":
						[
							"Audio_Girl_Hit_L",
							"Audio_Girl_Foley_Once_Yunjin"
						],
						"Hit_H":
						[
							"Audio_Girl_Hit_H",
							"Audio_Girl_Foley_Once_Yunjin"
						]
					},
					"moveType": "combatMove",
					"cameraType": "combatBeHit",
					"jumpCancelEnd": 0.0,
					"resetAnimatorTriggerOnEnter":
					[
						"BeHit",
						"HitAir2HitDrop"
					],
					"resetAnimatorTriggerOnExit":
					[
						"DoSkill"
					],
					"setAnimatorBoolean": [],
					"battouOnStart": true
				},
				"HitThrow":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"Hit_Throw_Ground":
						[
							"BeHitAir_Weapon",
							"Audio_Girl_Hit_Throw_Ground_Yunjin"
						]
					},
					"moveType": "combatMove",
					"cameraType": "combatBeHit",
					"jumpCancelEnd": 0.0,
					"resetAnimatorTriggerOnEnter":
					[
						"BeHit",
						"HitAir2HitDrop"
					],
					"resetAnimatorTriggerOnExit":
					[
						"DoSkill"
					],
					"setAnimatorBoolean":
					[
						{
							"name": "&CanUseLiquid",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"sheatheOnStart": true
				},
				"BeHitAir":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"Hit_Throw":
						[
							"Audio_Girl_Hit_Throw",
							"BeHitAir_Weapon",
							"Audio_Girl_Foley_Once_Yunjin"
						],
						"Hit_ThrowAir":
						[
							"Audio_Girl_Hit_ThrowAir",
							"BeHitAir_Weapon"
						],
						"Struggle":
						[
							"BeHitAir_Weapon",
							"Audio_Girl_Foley_ThreeTimes_Yunjin"
						]
					},
					"moveType": "combatAir",
					"cameraType": "combatBeHit",
					"jumpCancelEnd": 0.0,
					"actionPanelState": "CombatAir",
					"resetAnimatorTriggerOnEnter":
					[
						"BeHit"
					],
					"resetAnimatorTriggerOnExit":
					[
						"DoSkill"
					],
					"setAnimatorBoolean": [],
					"sheatheOnStart": true
				},
				"Die":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"FallDie":
						[
							"Audio_Girl_Death"
						],
						"NormalDie":
						[
							"Die",
							"Audio_Girl_Death",
							"Audio_Girl_Foley_Once_Yunjin"
						],
						"SwimDie":
						[
							"Swim_Die",
							"Audio_Girl_SwimDie"
						],
						"HitGroundDie":
						[
							"Die",
							"Audio_Girl_Death"
						]
					}
				},
				"Die_RagDoll":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"FallDie_AS": []
					},
					"enableRagDoll": true
				},
				"Attack01":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"Attack01":
						[
							"Yunjin_Attack01",
							"Audio_Girl_Pole_Yunjin_Attack01",
							"Emo_Girl_Pole_Yunjin_NormalAttack01",
							"Interaction_Bad"
						]
					},
					"moveType": "combatMove",
					"cameraType": "combatNormal",
					"equipReattach":
					[
						{
							"equip": "equip01",
							"targetPoint": "WeaponL",
							"normalizeStart": 0.02,
							"normalizeEnd": 0.345
						}
					],
					"canDoSkill": true,
					"canChangeAvatar":
					[
						{
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit":
					[
						"BeHit",
						"DoSkill",
						"Jump"
					],
					"setAnimatorBoolean":
					[
						{
							"name": "&CanCancelSkill",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						},
						{
							"name": "&CanUseExtra",
							"normalizeStart": 0,
							"normalizeEnd": 1
						}
					],
					"battouOnStart": true
				},
				"Attack02":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"Attack02":
						[
							"Yunjin_Attack02",
							"Audio_Girl_Pole_Yunjin_Attack02",
							"Emo_Girl_Pole_Yunjin_NormalAttack02",
							"Interaction_Bad"
						]
					},
					"moveType": "combatMove",
					"cameraType": "combatNormal",
					"equipReattach":
					[
						{
							"equip": "equip01",
							"targetPoint": "WeaponL",
							"normalizeStart": 0.015,
							"normalizeEnd": 0.068
						}
					],
					"canDoSkill": true,
					"canChangeAvatar":
					[
						{
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit":
					[
						"BeHit",
						"DoSkill",
						"Jump"
					],
					"setAnimatorBoolean":
					[
						{
							"name": "&CanCancelSkill",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						},
						{
							"name": "&CanUseExtra",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"battouOnStart": true
				},
				"Attack03":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"Attack03":
						[
							"Yunjin_Attack03",
							"Audio_Girl_Pole_Yunjin_Attack03",
							"Emo_Girl_Pole_Yunjin_NormalAttack03",
							"Interaction_Bad"
						]
					},
					"moveType": "combatMove",
					"cameraType": "combatNormal",
					"canDoSkill": true,
					"canChangeAvatar":
					[
						{
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit":
					[
						"BeHit",
						"DoSkill",
						"Jump"
					],
					"setAnimatorBoolean":
					[
						{
							"name": "&CanCancelSkill",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						},
						{
							"name": "&CanUseExtra",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"battouOnStart": true
				},
				"Attack04":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"Attack04":
						[
							"Yunjin_Attack04",
							"Audio_Girl_Pole_Yunjin_Attack04",
							"Emo_Girl_Pole_Yunjin_NormalAttack04",
							"Interaction_Bad"
						]
					},
					"moveType": "combatMove",
					"cameraType": "combatNormal",
					"equipReattach":
					[
						{
							"equip": "equip01",
							"targetPoint": "WeaponL",
							"normalizeStart": 0.15,
							"normalizeEnd": 1.0
						}
					],
					"canDoSkill": true,
					"canChangeAvatar":
					[
						{
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit":
					[
						"BeHit",
						"DoSkill",
						"Jump"
					],
					"setAnimatorBoolean":
					[
						{
							"name": "&CanCancelSkill",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						},
						{
							"name": "&CanUseExtra",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"battouOnStart": true,
					"sheatheOnEnd": true
				},
				"Attack05":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"Attack05":
						[
							"Yunjin_Attack05",
							"Audio_Girl_Pole_Yunjin_Attack05",
							"Emo_Girl_Pole_Yunjin_NormalAttack05",
							"Interaction_Bad"
						]
					},
					"moveType": "combatMove",
					"cameraType": "combatNormal",
					"equipReattach":
					[
						{
							"equip": "equip01",
							"targetPoint": "WeaponL",
							"normalizeStart": 0.015,
							"normalizeEnd": 1.0
						}
					],
					"canDoSkill": true,
					"canChangeAvatar":
					[
						{
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit":
					[
						"BeHit",
						"DoSkill",
						"Jump"
					],
					"setAnimatorBoolean":
					[
						{
							"name": "&CanCancelSkill",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						},
						{
							"name": "&CanUseExtra",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"battouOnStart": true,
					"sheatheOnEnd": true,
					"ignorePreSheath": true
				},
				"ExtraAttack_BS":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"ExtraAttack_BS":
						[
							"Yunjin_ExtraAttack_BS",
							"Audio_Girl_Pole_Yunjin_ExtraAtk_BS",
							"Emo_Girl_Pole_Yunjin_ExtraAttack_BS"
						]
					},
					"moveType": "combatMove",
					"cameraType": "combatNormal",
					"cameraParam":
					{
						"radiusSpringRatio": 2
					},
					"canDoSkill": false,
					"canChangeAvatar": [],
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit":
					[
						"BeHit",
						"Blink"
					],
					"setAnimatorBoolean":
					[
						{
							"name": "&CanCancelSkill",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"battouOnStart": true
				},
				"ExtraAttack":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"ExtraAttack":
						[
							"Yunjin_ExtraAttack",
							"Audio_Girl_Pole_Yunjin_ExtraAtk",
							"Emo_Girl_Pole_Yunjin_ExtraAttack",
							"Interaction_Bad"
						]
					},
					"moveType": "combatMove",
					"cameraType": "combatNormal",
					"canDoSkill": false,
					"canChangeAvatar": [],
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit":
					[
						"BeHit",
						"Blink"
					],
					"setAnimatorBoolean":
					[
						{
							"name": "&CanCancelSkill",
							"normalizeStart": 0.68,
							"normalizeEnd": 1.0
						}
					],
					"battouOnStart": true,
					"enableCCD": true
				},
				"ExtraAttack_AS":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"ExtraAttack_AS":
						[
							"Emo_Girl_Pole_Yunjin_ExtraAttack_AS",
							"Audio_Girl_Pole_Yunjin_ExtraAtk_AS"
						]
					},
					"moveType": "combatMove",
					"cameraType": "combatNormal",
					"canDoSkill": true,
					"canChangeAvatar":
					[
						{
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit":
					[
						"BeHit"
					],
					"setAnimatorBoolean":
					[
						{
							"name": "&CanCancelSkill",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"battouOnStart": true,
					"enableCCD": true
				},
				"Yunjin_ElementalArt_BS":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"Yunjin_ElementalArt_BS":
						[
							"Yunjin_ElementalArt_BS",
							"Emo_Girl_Pole_Yunjin_ElementalArt_BS",
							"Audio_Girl_Pole_Yunjin_ElementalArt_BS"
						]
					},
					"moveType": "combatMove",
					"cameraType": "combatNormal",
					"canDoSkill": false,
					"addEndure": 0.6,
					"canChangeAvatar": [],
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit":
					[
						"BeHit"
					],
					"setAnimatorBoolean": [],
					"battouOnStart": true,
					"jumpCancelEnd": -1,
					"sprintCancelEnd": -1
				},
				"Yunjin_ElementalArt_Loop_1":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"Yunjin_ElementalArt_Loop_1":
						[
							"Emo_Girl_Pole_Yunjin_ElementalArt_Loop_01",
							"Audio_Girl_Pole_Yunjin_ElementalArt_Loop_1"
						]
					},
					"moveType": "combatMove",
					"cameraType": "combatNormal",
					"canDoSkill": false,
					"addEndure": 0.6,
					"canChangeAvatar": [],
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit":
					[
						"BeHit",
						"DoSkill",
						"Jump"
					],
					"setAnimatorBoolean": [],
					"battouOnStart": true,
					"jumpCancelEnd": -1,
					"sprintCancelEnd": -1
				},
				"Yunjin_ElementalArt_Loop_2":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"Yunjin_ElementalArt_Loop_2":
						[
							"Emo_Girl_Pole_Yunjin_ElementalArt_Loop_02",
							"Audio_Girl_Pole_Yunjin_ElementalArt_Loop_2"
						]
					},
					"moveType": "combatMove",
					"cameraType": "combatNormal",
					"canDoSkill": false,
					"addEndure": 0.6,
					"canChangeAvatar": [],
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit":
					[
						"BeHit",
						"DoSkill",
						"Jump"
					],
					"setAnimatorBoolean": [],
					"battouOnStart": true,
					"jumpCancelEnd": -1,
					"sprintCancelEnd": -1
				},
				"Yunjin_ElementalArt_Loop_3":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"Yunjin_ElementalArt_Loop_3":
						[
							"Emo_Girl_Pole_Yunjin_ElementalArt_Loop_03",
							"Audio_Girl_Pole_Yunjin_ElementalArt_Loop_3"
						]
					},
					"moveType": "combatMove",
					"cameraType": "combatNormal",
					"canDoSkill": false,
					"addEndure": 0.6,
					"canChangeAvatar": [],
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit":
					[
						"BeHit",
						"DoSkill",
						"Jump"
					],
					"setAnimatorBoolean": [],
					"battouOnStart": true,
					"jumpCancelEnd": -1,
					"sprintCancelEnd": -1
				},
				"Yunjin_ElementalArt_Cast":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"Yunjin_ElementalArt_Cast":
						[
							"Yunjin_ElementalArt_Cast",
							"Emo_Girl_Pole_Yunjin_ElementalArt",
							"Interaction_Bad",
							"Audio_Girl_Pole_Yunjin_ElementalArt_Cast"
						]
					},
					"moveType": "combatMove",
					"cameraType": "combatNormal",
					"canDoSkill": true,
					"addEndure": 0.6,
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit":
					[
						"BeHit",
						"DoSkill",
						"Jump"
					],
					"setAnimatorBoolean": [],
					"battouOnStart": true,
					"jumpCancelStart": 0.8,
					"sprintCancelStart": 0.8
				},
				"Yunjin_ElementalArt_AS":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"Yunjin_ElementalArt_AS":
						[
							"Yunjin_ElementalArt_AS",
							"Emo_Girl_Pole_Yunjin_ElementalArt_AS",
							"Audio_Girl_Pole_Yunjin_ElementalArt_AS"
						]
					},
					"moveType": "combatMove",
					"cameraType": "combatNormal",
					"canDoSkill": true,
					"canChangeAvatar":
					[
						{
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit":
					[
						"BeHit",
						"Jump",
						"DoSkill"
					],
					"setAnimatorBoolean":
					[
						{
							"name": "&CanUseSkill",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						},
						{
							"name": "&CanCancelSkill",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"battouOnStart": true,
					"sheatheOnEnd": true
				},
				"Yunjin_ElementalBurst":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"Yunjin_ElementalBurst":
						[
							"Yunjin_ElementalBurst_Cast",
							"Emo_Girl_Pole_Yunjin_ElementalBurst",
							"Interaction_Bad",
							"Audio_Girl_Pole_Yunjin_ElementalBurst"
						]
					},
					"moveType": "combatMove",
					"cameraType": "combatNormal",
					"equipReattach":
					[
						{
							"equip": "equip01",
							"targetPoint": "WeaponL",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"canDoSkill": false,
					"addEndure": 0,
					"canChangeAvatar": [],
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit":
					[
						"BeHit"
					],
					"setAnimatorBoolean": [],
					"battouOnStart": true,
					"jumpCancelEnd": -1,
					"sprintCancelEnd": -1
				},
				"Yunjin_ElementalBurst_AS":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"Yunjin_ElementalBurst_AS":
						[
							"Yunjin_ElementalBurst_AS",
							"Emo_Girl_Pole_Yunjin_ElementalBurst_AS",
							"Audio_Girl_Pole_Yunjin_ElementalBurst_AS"
						]
					},
					"moveType": "combatMove",
					"cameraType": "combatNormal",
					"equipReattach":
					[
						{
							"equip": "equip01",
							"targetPoint": "WeaponL",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"canDoSkill": true,
					"canChangeAvatar":
					[
						{
							"normalizeStart": 0.1,
							"normalizeEnd": 1.0
						}
					],
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit":
					[
						"BeHit",
						"DoSkill",
						"Jump"
					],
					"setAnimatorBoolean":
					[
						{
							"name": "&CanCancelSkill",
							"normalizeStart": 0.1,
							"normalizeEnd": 1.0
						},
						{
							"name": "&CanUseSkill",
							"normalizeStart": 0.1,
							"normalizeEnd": 1.0
						}
					],
					"sheatheOnEnd": true
				},
				"FallingAnthem_BS":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"addEndure": 0,
					"animatorStates":
					{
						"FallingAnthem_BS_1":
						[
							"Emo_Girl_Pole_FallingAttack_BS_01",
							"Audio_Girl_Pole_Yunjin_FallingAnthem_BS_1"
						],
						"FallingAnthem_BS_2":
						[
							"Emo_Girl_Pole_FallingAttack_BS_02"
						]
					},
					"moveType": "combatAir",
					"cameraType": "combatNormal",
					"equipReattach":
					[
						{
							"equip": "equip01",
							"targetPoint": "WeaponR",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit":
					[
						"BeHit",
						"DoSkill",
						"Jump"
					],
					"setAnimatorBoolean": [],
					"jumpCancelEnd": -1,
					"actionPanelState": "Fly",
					"animatorTriggerOnLanded": "HitAir2HitDrop",
					"battouOnStart": true
				},
				"FallingAnthem_Loop":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"addEndure": 0,
					"animatorStates":
					{
						"FallingAnthem_Loop": [],
						"FallingAnthem_Loop_Low": []
					},
					"moveType": "combatAir",
					"equipReattach":
					[
						{
							"equip": "equip01",
							"targetPoint": "WeaponR",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit":
					[
						"BeHit",
						"DoSkill",
						"Jump"
					],
					"setAnimatorBoolean": [],
					"actionPanelState": "Fly",
					"animatorTriggerOnLanded": "HitAir2HitDrop",
					"battouOnStart": true
				},
				"FallingAnthem_AS_1":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"FallingAnthem_AS_1":
						[
							"Yunjin_FallingAnthem_Strike",
							"Interaction_Bad",
							"Emo_Girl_Pole_FallingAttack_AS_01",
							"Audio_Girl_Pole_Yunjin_FallingAnthem_AS_1"
						]
					},
					"moveType": "combatMove",
					"canDoSkill": true,
					"equipReattach":
					[
						{
							"equip": "equip01",
							"targetPoint": "WeaponR",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit":
					[
						"BeHit",
						"DoSkill",
						"Jump"
					],
					"setAnimatorBoolean":
					[
						{
							"name": "&CanUseSkill",
							"normalizeStart": 0.8,
							"normalizeEnd": 1.0
						}
					],
					"jumpCancelEnd": -1,
					"sprintCancelEnd": -1,
					"battouOnStart": true
				},
				"FallingAnthem_AS_2":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"FallingAnthem_AS_2":
						[
							"Emo_Girl_Pole_FallingAttack_AS_02",
							"Audio_Girl_Pole_Yunjin_FallingAnthem_AS_2"
						]
					},
					"moveType": "combatMove",
					"canDoSkill": true,
					"equipReattach":
					[
						{
							"equip": "equip01",
							"targetPoint": "WeaponR",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit":
					[
						"BeHit",
						"DoSkill",
						"Jump"
					],
					"setAnimatorBoolean":
					[
						{
							"name": "&CanUseSkill",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"canChangeAvatar":
					[
						{
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"jumpCancelStart": 0.1,
					"sprintCancelStart": 0.1,
					"battouOnStart": true,
					"sheatheOnEnd": true
				},
				"Sit":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"SitDown":
						[
							"Audio_Girl_SitDown",
							"Audio_Girl_Sit_Yunjin"
						],
						"SitLoop": [],
						"SitUp":
						[
							"Audio_Girl_SitDown",
							"Audio_Girl_Sit_Yunjin"
						]
					},
					"moveType": "performMove",
					"canDoSkill": false,
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit": [],
					"setAnimatorBoolean": [],
					"actionPanelState": "Perform",
					"massRatio": 100.0,
					"sheatheOnStart": true
				},
				"SitB":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"SitBDown":
						[
							"Audio_Girl_SitDown",
							"Audio_Girl_Sit_Yunjin"
						],
						"SitBLoop": [],
						"SitBUp":
						[
							"Audio_Girl_SitDown",
							"Audio_Girl_Sit_Yunjin"
						]
					},
					"moveType": "performMove",
					"canDoSkill": false,
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit": [],
					"setAnimatorBoolean": [],
					"actionPanelState": "Perform",
					"massRatio": 100.0,
					"sheatheOnStart": true
				},
				"StandbyShow":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"StandbyVoice":
						[
							"Audio_Girl_StandbyVoice"
						],
						"StandbyShow_01":
						[
							"Manekin_Yunjin_Show01",
							"Audio_Girl_Pole_Yunjin_StandbyShow_01_SFX"
						],
						"StandbyShow_02":
						[
							"Manekin_Yunjin_Show02",
							"Audio_Girl_Pole_Yunjin_StandbyShow_02_SFX"
						]
					},
					"moveType": "performMove",
					"canChangeAvatar":
					[
						{
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"canDoSkill": true,
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit": [],
					"setAnimatorBoolean":
					[
						{
							"name": "&CanUseSkill",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"actionPanelState": "Normal",
					"massRatio": 100.0,
					"sheatheOnStart": true
				},
				"TakePhotos":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"Think01BS": [],
						"Akimbo02BS": [],
						"Think01Loop": [],
						"Akimbo02Loop": [],
						"Think01AS": [],
						"Akimbo02AS": []
					}
				},
				"Channel_BS":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"ChannelBS":
						[
							"Emo_Avatar_Common_Manekin_Default"
						]
					},
					"moveType": "combatMove",
					"canChangeAvatar":
					[
						{
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"canDoSkill": true,
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit":
					[
						"BeHit",
						"DoSkill",
						"Jump"
					],
					"setAnimatorBoolean":
					[
						{
							"name": "&CanUseSkill",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"actionPanelState": "Normal",
					"massRatio": 100.0,
					"sheatheOnStart": true
				},
				"Channel_Loop":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"ChannelLoop": []
					},
					"moveType": "combatMove",
					"canChangeAvatar":
					[
						{
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"canDoSkill": true,
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit":
					[
						"BeHit",
						"DoSkill",
						"Jump"
					],
					"setAnimatorBoolean":
					[
						{
							"name": "&CanUseSkill",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"actionPanelState": "Normal",
					"massRatio": 100.0,
					"sheatheOnStart": true
				},
				"Channel_AS":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"ChannelAS": []
					},
					"moveType": "combatMove",
					"canChangeAvatar":
					[
						{
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"canDoSkill": true,
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit":
					[
						"BeHit",
						"DoSkill",
						"Jump"
					],
					"setAnimatorBoolean":
					[
						{
							"name": "&CanUseSkill",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"actionPanelState": "Normal",
					"massRatio": 100.0,
					"sheatheOnStart": true
				},
				"PlayMusic_Lyre":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"PlayMusic_Lyre_BS":
						[
							"PlayMusic_Lyre_Girl"
						],
						"PlayMusic_Lyre_Loop": []
					},
					"moveType": "combatMove",
					"canChangeAvatar": [],
					"canDoSkill": false,
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit":
					[
						"BeHit",
						"DoSkill",
						"Jump"
					],
					"setAnimatorBoolean": [],
					"actionPanelState": "Normal",
					"massRatio": 100.0,
					"sheatheOnStart": true
				},
				"PlayMusic_Lyre_AS":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"PlayMusic_Lyre_AS":
						[
							"PlayMusic_Lyre_Girl_AS"
						]
					},
					"moveType": "combatMove",
					"canChangeAvatar":
					[
						{
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"canDoSkill": true,
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit":
					[
						"BeHit",
						"DoSkill",
						"Jump"
					],
					"setAnimatorBoolean":
					[
						{
							"name": "&CanUseSkill",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"actionPanelState": "Normal",
					"massRatio": 100.0,
					"sheatheOnStart": true
				},
				"PlayMusic_Qin":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"PlayMusic_Qin_BS":
						[
							"PlayMusic_Qin_Girl"
						],
						"PlayMusic_Qin_Loop": []
					},
					"moveType": "combatMove",
					"canChangeAvatar": [],
					"canDoSkill": false,
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit":
					[
						"BeHit",
						"DoSkill",
						"Jump"
					],
					"setAnimatorBoolean": [],
					"actionPanelState": "Normal",
					"massRatio": 100.0,
					"sheatheOnStart": true
				},
				"PlayMusic_Qin_AS":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"PlayMusic_Qin_AS":
						[
							"PlayMusic_Qin_Girl_AS"
						]
					},
					"moveType": "combatMove",
					"canChangeAvatar":
					[
						{
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"canDoSkill": true,
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit":
					[
						"BeHit",
						"DoSkill",
						"Jump"
					],
					"setAnimatorBoolean":
					[
						{
							"name": "&CanUseSkill",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"actionPanelState": "Normal",
					"massRatio": 100.0,
					"sheatheOnStart": true
				},
				"PlayMusic_Drum":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"PlayMusic_Drum_BS":
						[
							"PlayMusic_Drum_Girl"
						],
						"PlayMusic_Drum_Loop": []
					},
					"moveType": "combatMove",
					"canChangeAvatar": [],
					"canDoSkill": false,
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit":
					[
						"BeHit",
						"DoSkill",
						"Jump"
					],
					"setAnimatorBoolean": [],
					"actionPanelState": "Normal",
					"massRatio": 100.0,
					"sheatheOnStart": true
				},
				"PlayMusic_Drum_AS":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"PlayMusic_Drum_AS":
						[
							"PlayMusic_Drum_Girl_AS"
						]
					},
					"moveType": "combatMove",
					"canChangeAvatar":
					[
						{
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"canDoSkill": true,
					"resetAnimatorTriggerOnEnter": [],
					"resetAnimatorTriggerOnExit":
					[
						"BeHit",
						"DoSkill",
						"Jump"
					],
					"setAnimatorBoolean":
					[
						{
							"name": "&CanUseSkill",
							"normalizeStart": 0.0,
							"normalizeEnd": 1.0
						}
					],
					"actionPanelState": "Normal",
					"massRatio": 100.0,
					"sheatheOnStart": true
				},
				"ActivitySkill_ElectricCoreFly":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"ActivitySkill_ElectricCoreFly": []
					},
					"moveType": "combatAir",
					"canChangeAvatar": [],
					"canDoSkill": false,
					"resetAnimatorTriggerOnEnter":
					[
						"ElectricCoreFly_End"
					],
					"resetAnimatorTriggerOnExit":
					[
						"BeHit",
						"DoSkill",
						"Jump",
						"ElectricCoreFly_End"
					],
					"setAnimatorBoolean": [],
					"actionPanelState": "Normal",
					"massRatio": 100.0,
					"sheatheOnStart": true
				},
				"ActivitySkill_GrapplingHook":
				{
					"$type": "ConfigAvatarStateIDInfo",
					"animatorStates":
					{
						"ActivitySkill_GrapplingHook": []
					},
					"moveType": "combatAir",
					"canChangeAvatar": [],
					"canDoSkill": false,
					"resetAnimatorTriggerOnEnter":
					[
						"GrapplingHook_Drop"
					],
					"resetAnimatorTriggerOnExit":
					[
						"BeHit",
						"DoSkill",
						"Jump",
						"GrapplingHook_Drop"
					],
					"setAnimatorBoolean": [],
					"actionPanelState": "Normal",
					"massRatio": 100.0,
					"sheatheOnStart": true
				}
			}
		}
	},
	"audio":
	{
		"$type": "ConfigAvatarAudio",
		"animAudio":
		{
			"onTransitionOut":
			[
				{
					"currentStateName": "Attack03",
					"audioEvent":
					{
						"text": "Stop_sfx_char_yunjin_pole_attack"
					},
					"otherStateNames": [],
					"usage": "Any"
				},
				{
					"currentStateName": "Attack04",
					"audioEvent":
					{
						"text": "Stop_sfx_char_yunjin_pole_attack"
					},
					"otherStateNames": [],
					"usage": "Any"
				},
				{
					"currentStateName": "Attack05",
					"audioEvent":
					{
						"text": "Stop_sfx_char_yunjin_pole_attack"
					},
					"otherStateNames": [],
					"usage": "Any"
				},
				{
					"currentStateName": "ExtraAttack",
					"audioEvent":
					{
						"text": "Stop_sfx_char_yunjin_pole_extraAtk"
					},
					"otherStateNames": [],
					"usage": "Any"
				},
				{
					"currentStateName": "ExtraAttack_AS",
					"audioEvent":
					{
						"text": "Stop_sfx_char_yunjin_pole_extraAtk_02"
					},
					"otherStateNames": [],
					"usage": "Any"
				},
				{
					"currentStateName": "Yunjin_ElementalArt_Loop_1",
					"audioEvent":
					{
						"text": "Stop_sfx_char_yunjin_pole_elementalArt_act_01"
					},
					"otherStateNames": [],
					"usage": "Any"
				},
				{
					"currentStateName": "Yunjin_ElementalArt_Cast",
					"audioEvent":
					{
						"text": "Stop_sfx_char_yunjin_pole_elementalArt"
					},
					"otherStateNames":
					[
						"ElementalArt_AS"
					],
					"usage": "Except"
				},
				{
					"currentStateName": "Yunjin_ElementalArt_AS",
					"audioEvent":
					{
						"text": "Stop_sfx_char_yunjin_pole_elementalArt_charge_AS"
					},
					"otherStateNames": [],
					"usage": "Any"
				},
				{
					"currentStateName": "StandbyShow_01",
					"audioEvent":
					{
						"text": "Stop_sfx_standbyShow_yunjin_hand"
					},
					"otherStateNames": [],
					"usage": "Any"
				},
				{
					"currentStateName": "StandbyShow_02",
					"audioEvent":
					{
						"text": "Stop_sfx_standbyShow_yunjin_pole"
					},
					"otherStateNames": [],
					"usage": "Any"
				},
				{
					"currentStateName": "StandbyPutaway",
					"audioEvent":
					{
						"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
					},
					"otherStateNames": [],
					"usage": "Any"
				},
				{
					"currentStateName": "WalkPutaway",
					"audioEvent":
					{
						"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
					},
					"otherStateNames": [],
					"usage": "Any"
				},
				{
					"currentStateName": "RunPutaway",
					"audioEvent":
					{
						"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
					},
					"otherStateNames": [],
					"usage": "Any"
				},
				{
					"currentStateName": "SwimJumpDrop",
					"audioEvent":
					{
						"text": "Stop_sfx_char_swim_drop"
					},
					"otherStateNames": [],
					"usage": "Any"
				},
				{
					"currentStateName": "SwimJump",
					"audioEvent":
					{
						"text": "Stop_sfx_char_swim_drop"
					},
					"otherStateNames":
					[
						"SwimJumpDrop"
					],
					"usage": "Except"
				},
				{
					"currentStateName": "Fly",
					"audioEvent":
					{
						"text": "Play_sfx_char_land_climb"
					},
					"otherStateNames":
					[
						"ClimbIdle",
						"ClimbMove0",
						"ClimbMove1",
						"ClimbJump"
					],
					"usage": "InSet"
				},
				{
					"currentStateName": "FlyStart",
					"audioEvent":
					{
						"text": "Play_sfx_char_land_climb"
					},
					"otherStateNames":
					[
						"ClimbIdle",
						"ClimbMove0",
						"ClimbMove1",
						"ClimbJump"
					],
					"usage": "InSet"
				},
				{
					"currentStateName": "DropDownLit",
					"audioEvent":
					{
						"text": "Play_sfx_char_land_climb"
					},
					"otherStateNames":
					[
						"ClimbIdle",
						"ClimbMove0",
						"ClimbMove1",
						"ClimbJump"
					],
					"usage": "InSet"
				},
				{
					"currentStateName": "DropDown",
					"audioEvent":
					{
						"text": "Play_sfx_char_land_climb"
					},
					"otherStateNames":
					[
						"ClimbIdle",
						"ClimbMove0",
						"ClimbMove1",
						"ClimbJump"
					],
					"usage": "InSet"
				},
				{
					"currentStateName": "WalkDropDownLit",
					"audioEvent":
					{
						"text": "Play_sfx_char_land_climb"
					},
					"otherStateNames":
					[
						"ClimbIdle",
						"ClimbMove0",
						"ClimbMove1",
						"ClimbJump"
					],
					"usage": "InSet"
				},
				{
					"currentStateName": "Jump",
					"audioEvent":
					{
						"text": "Play_sfx_char_land_climb"
					},
					"otherStateNames":
					[
						"ClimbIdle",
						"ClimbMove0",
						"ClimbMove1",
						"ClimbJump"
					],
					"usage": "InSet"
				},
				{
					"currentStateName": "JumpForWalk",
					"audioEvent":
					{
						"text": "Play_sfx_char_land_climb"
					},
					"otherStateNames":
					[
						"ClimbIdle",
						"ClimbMove0",
						"ClimbMove1",
						"ClimbJump"
					],
					"usage": "InSet"
				},
				{
					"currentStateName": "JumpForRun",
					"audioEvent":
					{
						"text": "Play_sfx_char_land_climb"
					},
					"otherStateNames":
					[
						"ClimbIdle",
						"ClimbMove0",
						"ClimbMove1",
						"ClimbJump"
					],
					"usage": "InSet"
				},
				{
					"currentStateName": "JumpForSprint",
					"audioEvent":
					{
						"text": "Play_sfx_char_land_climb"
					},
					"otherStateNames":
					[
						"ClimbIdle",
						"ClimbMove0",
						"ClimbMove1",
						"ClimbJump"
					],
					"usage": "InSet"
				},
				{
					"currentStateName": "JumpWeapon",
					"audioEvent":
					{
						"text": "Play_sfx_char_land_climb"
					},
					"otherStateNames":
					[
						"ClimbIdle",
						"ClimbMove0",
						"ClimbMove1",
						"ClimbJump"
					],
					"usage": "InSet"
				},
				{
					"currentStateName": "JumpForWalkWeapon",
					"audioEvent":
					{
						"text": "Play_sfx_char_land_climb"
					},
					"otherStateNames":
					[
						"ClimbIdle",
						"ClimbMove0",
						"ClimbMove1",
						"ClimbJump"
					],
					"usage": "InSet"
				},
				{
					"currentStateName": "JumpForRunWeapon",
					"audioEvent":
					{
						"text": "Play_sfx_char_land_climb"
					},
					"otherStateNames":
					[
						"ClimbIdle",
						"ClimbMove0",
						"ClimbMove1",
						"ClimbJump"
					],
					"usage": "InSet"
				},
				{
					"currentStateName": "DropDownWeapon",
					"audioEvent":
					{
						"text": "Play_sfx_char_land_climb"
					},
					"otherStateNames":
					[
						"ClimbIdle",
						"ClimbMove0",
						"ClimbMove1",
						"ClimbJump"
					],
					"usage": "InSet"
				},
				{
					"currentStateName": "DropDownLitWeapon",
					"audioEvent":
					{
						"text": "Play_sfx_char_land_climb"
					},
					"otherStateNames":
					[
						"ClimbIdle",
						"ClimbMove0",
						"ClimbMove1",
						"ClimbJump"
					],
					"usage": "InSet"
				},
				{
					"currentStateName": "SlipFaceWall",
					"audioEvent":
					{
						"text": "Stop_sfx_char_slipWall"
					},
					"otherStateNames": [],
					"usage": "Any"
				},
				{
					"currentStateName": "SlipBackWall",
					"audioEvent":
					{
						"text": "Stop_sfx_char_slipWall"
					},
					"otherStateNames": [],
					"usage": "Any"
				},
				{
					"currentStateName": "SwimMove",
					"audioEvent":
					{
						"text": "Stop_sfx_char_swim"
					},
					"otherStateNames": [],
					"usage": "Any"
				}
			],
			"onTransitionIn":
			[
				{
					"currentStateName": "SprintBS",
					"audioEvent":
					{
						"text": "Play_sfx_char_foley_flutter_heavy"
					},
					"otherStateNames": [],
					"usage": "Any"
				},
				{
					"currentStateName": "SwimJumpToWater",
					"audioEvent":
					{
						"text": "Stop_sfx_char_swim_dive"
					},
					"otherStateNames": [],
					"usage": "Any"
				},
				{
					"currentStateName": "SwimDash",
					"audioEvent":
					{
						"text": "Play_sfx_char_swim_dash"
					},
					"otherStateNames": [],
					"usage": "Any"
				},
				{
					"currentStateName": "Standby",
					"audioEvent":
					{
						"text": "Stop_sfx_char_fly"
					},
					"otherStateNames": [],
					"usage": "Any"
				},
				{
					"currentStateName": "SlipFaceWall",
					"audioEvent":
					{
						"text": "Play_sfx_char_slipWall"
					},
					"otherStateNames": [],
					"usage": "Any"
				},
				{
					"currentStateName": "SlipBackWall",
					"audioEvent":
					{
						"text": "Play_sfx_char_slipWall"
					},
					"otherStateNames": [],
					"usage": "Any"
				}
			],
			"recurrentSpeeches":
			{
				"Standby":
				{
					"start":
					{
						"upper": 28.0,
						"lower": 23.0
					},
					"interval":
					{
						"upper": 40.0,
						"lower": 34.0
					},
					"eventName":
					{
						"text": "Play_vo_char_explore_idle"
					}
				},
				"Walk":
				{
					"start":
					{
						"upper": 16.0,
						"lower": 13.0
					},
					"interval":
					{
						"upper": 14.0,
						"lower": 10.0
					},
					"eventName":
					{
						"text": ""
					}
				},
				"Run":
				{
					"start":
					{
						"upper": 13.0,
						"lower": 9.0
					},
					"interval":
					{
						"upper": 11.0,
						"lower": 8.0
					},
					"eventName":
					{
						"text": ""
					}
				},
				"Sprint":
				{
					"start":
					{
						"upper": 12.0,
						"lower": 7.0
					},
					"interval":
					{
						"upper": 9.0,
						"lower": 6.0
					},
					"eventName":
					{
						"text": ""
					}
				}
			}
		},
		"moveStateAudio":
		{
			"onStateBegin":
			[
				{
					"currentStateName": "Fly",
					"audioEvent":
					{
						"text": "Play_sfx_char_fly"
					},
					"otherStateNames": [],
					"usage": "Any"
				},
				{
					"currentStateName": "Air",
					"audioEvent":
					{
						"text": "Play_sfx_char_drop"
					},
					"otherStateNames":
					[
						"Fly"
					],
					"usage": "InSet"
				}
			],
			"onStateEnd":
			[
				{
					"currentStateName": "Fly",
					"audioEvent":
					{
						"text": "Stop_sfx_char_fly"
					},
					"otherStateNames": [],
					"usage": "Any"
				},
				{
					"currentStateName": "Air",
					"audioEvent":
					{
						"text": "Stop_sfx_char_fly"
					},
					"otherStateNames": [],
					"usage": "Any"
				}
			]
		},
		"voiceSwitch":
		{
			"text": "Switch_Yunjin"
		},
		"bodyTypeSwitch":
		{
			"text": "Switch_Girl"
		},
		"listenerLiftup": 1.5,
		"surfaceProberLiftup": 1.5
	},
	"moveStateEffect":
	{
		"footprint":
		{
			"defaultEffectPatternName": "",
			"specialSurfaces":
			{
				"Snow":
				{
					"all":
					{
						"effect": "Eff_Character_Snow_Footprint",
						"deformation": ""
					},
					"PCNoTessellation":
					{
						"effect": "Eff_Character_Snow_Footprint",
						"deformation": ""
					},
					"pc":
					{
						"effect": "Eff_Character_Snow_Footprint_PCPS4",
						"deformation": "Snow_Footprint"
					},
					"ps4":
					{
						"effect": "Eff_Character_Snow_Footprint_PCPS4",
						"deformation": "Snow_Footprint"
					}
				},
				"SnowRock":
				{
					"all":
					{
						"effect": "Eff_Character_Snow_Footprint",
						"deformation": ""
					},
					"PCNoTessellation":
					{
						"effect": "Eff_Character_Snow_Footprint",
						"deformation": ""
					},
					"pc":
					{
						"effect": "Eff_Character_Snow_Footprint_PCPS4",
						"deformation": "Snow_Footprint"
					},
					"ps4":
					{
						"effect": "Eff_Character_Snow_Footprint_PCPS4",
						"deformation": "Snow_Footprint"
					}
				},
				"Dirt":
				{
					"all":
					{
						"effect": "Eff_Chacter_Footprint",
						"deformation": ""
					}
				},
				"Sand":
				{
					"all":
					{
						"effect": "Eff_Chacter_Footprint",
						"deformation": ""
					}
				},
				"Desert":
				{
					"android":
					{
						"effect": "Eff_Character_Desert_Footprint",
						"deformation": ""
					},
					"ios":
					{
						"effect": "Eff_Character_Desert_Footprint",
						"deformation": ""
					},
				},
				"Cloud":
				{
					"all":
					{
						"effect": "Eff_FootGround_Cloud_01",
						"deformation": ""
					}
				},
				"TransparentBrick":
				{
					"all":
					{
						"effect": "Eff_SceneObj_InvisibleWall_01",
						"deformation": ""
					}
				}
			}
		}
	},
	"abilities":
	[
		{
			"abilityName": "Avatar_Yunjin_ExtraAttack"
		},
		{
			"abilityName": "Avatar_Yunjin_ExtraAttack_Cast"
		},
		{
			"abilityName": "Avatar_Yunjin_ElementalArt_Handler"
		},
		{
			"abilityName": "Avatar_Yunjin_ElementalArt_Strike"
		},
		{
			"abilityName": "Avatar_Yunjin_ElementalBurst_Cast"
		},
		{
			"abilityName": "Avatar_Yunjin_FallingAnthem"
		},
		{
			"abilityName": "Avatar_Yunjin_Kaoqi"
		},
		{
			"abilityName": "Avatar_Yunjin_ElementalBurst_Buff"
		},
		{
			"abilityName": "Avatar_Yunjin_NormalAttack_DamageHandler"
		}
	],
	"perform":
	{
		"standby":
		{
			"minTime": 20,
			"maxTime": 25,
			"performIDs":
			[
				201,
				202,
				200,
				200
			]
		}
	}
}
